muush 2015-08-25 07:58
Spooky
Foon → Ludum Dare Explorer → LD33 → The Skinwalker
By mothdan
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 218 | 3.83 | ||
| Mood | 248 | 3.50 | ||
| Innovation | 785 | 2.68 | ||
| Fun | 808 | 2.67 | ||
| Overall | 820 | 2.88 | ||
| Humor | 852 | 2.11 | ||
| Coolness | 1362 | 46 |
Spooky
Very Nerve-wracking atmosphere. The audio of the tvs/radio and the people screaming makes it very spooky.
Very nice. I loved the atmosphere and the sound effects. Great game.
I have a tip for you, the attacking system should be based on a time, so that you can't just spawn click, as the animation glitches out. For example:
float fireRate = 1.0f //Fire every one second, vased on the time in the game.
float nextFire;
if(Input.GetButtonDown("Fire1") && Time.time > nextFire) {
//Attack Code Here
nextFire = Time.time
}
Very nice. I loved the atmosphere and the sound effects. Great game.
I have a tip for you, the attacking system should be based on a time, so that you can't just spawn click, as the animation glitches out. For example:
float fireRate = 1.0f //Fire every one second, vased on the time in the game.
float nextFire;
if(Input.GetButtonDown("Fire1") && Time.time > nextFire) {
//Attack Code Here
nextFire = Time.time + fireRate;
}
That should work. Great Game :D
Oops, my internet screwed up. Sorry for posting 2 comments.
a good and creepy feel!
quite nice for 48 hours!
i would definitely play again once you get it further along!
cool & nice & good & nice!
good job! it is kinda scary!
A very atmospheric entry, unfortunately I could quite tell how I was supposed to achieve my goal. I had quite a few technical glitches too, such as a human floating over a bed and flying through me. It had a nice feel to it, and the audio was good.
The audio and graphics managed to convey a creepy atmosphere and I liked the basic idea but I had a lot of trouble figuring out how to kill the guy sitting in front of the TV without being killed myself, it would have been good to have something indicating when I was hitting or being hit.
Very interesting concept and execution, definitely something I haven't seen before as far as feel and theme. Good work.
Love how it was based on real folklore. Great job implementing a night/day cycle. Thanks for making this!
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
I like graphics, please continue working inthe game, looks so well
very spooky, good mood!