digiman572 2015-08-25 02:23
Great game, loved the space physics! :D
Foon → Ludum Dare Explorer → LD33 → Moon Base Shootout
By unept
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 67 | ||
| Fun | 39 | 3.98 | ||
| Overall | 60 | 3.98 | ||
| Innovation | 121 | 3.66 | ||
| Humor | 202 | 3.48 | ||
| Mood | 234 | 3.52 | ||
| Graphics | 323 | 3.80 | ||
| Audio | 402 | 3.07 | ||
| Theme | 768 | 3.12 |
Great game, loved the space physics! :D
Neat little game! Liked the writing on the management notes. :>
Poor little Skibbles! This was a really great puzzle/action game! The window mechanic was subtle, and I really enjoyed that in most cases you didn't just have to shoot all the enemies. Moar levels please!
My controls got jammed at one point, but overall a cool shoot em up. The vacuum mechanic was definitely an interesting twist.
Plays really good. I enjoyed it!
I enjoyed to the end. I love the window tricks.
Nice! Would be awesome if it had more levels (don't worry, I know what it's like to not have enough time to do them though)
I think that the game is really well done. There's a lot of enemy types, there are a lot of nice attentions to detail and it feels like a very complete game. Would be nice if there were some environment noises, but with such a complete game that was a minor issue. The biggest gripe I had was really figuring out how it related to the theme - it seemed as though the enemies were monsters, but not the player. Perhaps the theme was found later in the game, but I got through quite a lot of levels without seeing it. I really love the space vacuum mechanic though. It really added some variety to the gameplay when fighting enemies, and lead to some interesting puzzles.
This was amazing! :o
You should definitely continue on with this.
Cool game! Movement and shooting are solid. The "pulling" mechanic after shooting out windows is really awesome. Great game for this challenge!
Good game!
I liked the glass shattering mechanic but you could maybe have done a bit more with the vacuum puzzles other than "Shoot window to kill enemies in room". There was one puzzle that I remember but I would have loved some more. The aiming of the gun was a bit clunky but that may have just been my browser.
The memos were very well done - reading them was a good reward for clearing the rooms, and overall they told the story in a well paced manner. I wish you had a moment in the early game where you kill a room full of skittlemonsters so that you can feel extra bad afterwards.
I had one bug where some monsters were unkillable while others of the same type were easily dealt with. Not sure what caused that, but I got past it by running around so it was fine.
Overall a very nice and smooth game.
Enjoyable little game with good gameplay mechanics, although I didn't understand what it has to do with the theme.
Fun, and a nice way of telling the story from the company point of view. The window mechanic was a good addition to the top-down shooter.
Very nice entry! I loved the gameplay, the art and the storyline. I would have loved some more puzzles with the broken windows, but overall, a great game for one weekend. 4.5/5
The best LD33 game I have played so far! Great work.
Top marks! Solid controls, great SFX and GFX. The story was hilarious.
This was pretty cool! Really liked the shooting the window thing.
I wanted a funky background music loop!
Art is really good, a little bit of story in the notes.
One thing that I didn't really like was that you have to click on top of the thing you wanted to destroy. If you click in the same direction but farther, the bullet doesn't destroy/kill it, which is not really intuitive because it's just a bullet. This made the gameplay a bit clunky some times.
Great job nonetheless!
Amazing. Just needs music, other than that perfect and accomplished everything you intended.
cool game, although it will be great if you could add music to the game and btw I love skittles more than Skibbles :P.
First off, this was a fun game. Very cool idea with blowing out the windows, and I loved the humorous notes throughout the game. Only problem that I see is that enemies occasionally clip through walls. Other than that, this was an amazing game: keep it up!
Really nice game, I enjoyed it alot, but you should consider lowering volume on shooting.
I got far enough through to know I really liked it before my controls got stuck. Awesome game, very retro-chic :)
everything is perfect i have trouble believing this was made in 72 hours ITS THAT GOOD
SKIDDLES ARE PEOPLE!
Great game!
Great tiny art. Innovative phycis mechanics. Audio is just sound of shooting and tiny step - but that's enough no need for anything more. I didn't care about story just enjoyed the game instead.
I think the "working for a company that is run by monsters" was a little bit weak for the theme. The game itself is fantastic. Very nicely done on the mechanics.
I really enjoyed that. Super fun! Loved how the theme was incorporated!
The window breaking mechanic is sublime, I love the way the game feels and how the gun, even being so small feels like it has so much weight behind it, excellent job.
That was awesome and hectic. I loved it - certainly one of the best entries I've seen so far.
Nice game! I lik the idea the break windows to get ride of alien
Once I saw the conveyor belt with all those infant aliens did I realise that something was definitely not right. Game overall was pretty fun although as others have said, the vacuum mechanic could be used more as sometimes it felt much easier to just shoot the aliens (maybe have a limited ammo capacity next time?).
Great polish! Feels very complete. The ending was awesome, although the boss was too easy. I like how you can go mostly pacifist.
Awesome gameplay. I had a blast!
Great game, sucking things out the windows into space was an awesome mechanic!
That was fun. Simple game with great graphics. I like the get-sucked-into-space feature. Haven't seen that since dead space. :). Congrats on submitting your entry
Really minimalist and beautiful design :)
I acciidently clicked outside the screen a couple of times which was a bit frustrating since the player continued to move one direction, but thats my own fault i guess :D
clever game!
Sometimes you could do more puzzle levels and you got a totaly cool game!
:D Damn you, Skittles! Very fun and smooth. Only complaint would be that the audio was a bit sharp.
Loved the mechanics very unique and fun! At first I didn't see where the theme was until I but the story showed me!
The controls are litte buggy for me, other than that it's very cool.
I now see that I am a monster. Great idea. You are a philosophical genius with the theme.
Very cool game. Had fun, the end is nice hehe
The controls were smooth and the mechanics are solid. I particularly enjoyed the vacuum idea. I feel if that part was expanded upon and this was more of a puzzler it would have been all the better. The story was nice and the graphics were simple yet worked so well. I enjoyed the little touches such as shells on the ground and the fact the only really colors were the enemies. Speaking of the enemies, I think some of them bugged out as I was unable to kill them. Other than that, this was a very solid entry!
This was fun. I enjoyed the shootout aspect and the puzzles. The sounds were functional and didn't distract from the rest of the game, although some ambient music would be nice!
The only weirdness I ran into was that the teleporting alien guys would go all over the place when you try to suck them out the windows.
Great concept, and great execution! Was there actually no audio, or was that just a problem on my end?
Ah, got the audio working. It is solid. Could use some plaintive alien death sounds to really reinforce the monstrosity.
Interesting work, lots of good mechanics for something this short.
Super nice game! I love the graphics. I included it in part 25 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/OjNOJwfYtGQ
Well done! :)