FoonLudum Dare ExplorerLD28 → The Bombay Intervention

The Bombay Intervention

By mize_vs_mildmojo

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CategoryRankScoreCount
Coolness296
Audio943.47
Innovation1813.11
Humor2652.37
Mood3262.75
Overall3742.83
Fun4082.49
Graphics4312.57
Theme4882.06

Comments

emmelineprufrock 2013-12-17 02:50

Really appreciate the original music and a fantastic concept. This game has a lot of potential and it would be really cool if you kept working on it post-jam.

onlyslightly 2013-12-17 02:50

Excellent audio. Getting rewarded with new layers to the music was a deeply satisfying experience. I really like the gameplay mechanic you have and look forward to seeing it intertwined with the time travling flavor text.

ariake81 2013-12-17 03:52

fun game, great sound and music too!

ryusui 2013-12-17 03:55

Love the music, love the premise, love the gameplay. My only issue is that the time indicators are misleading - at first, I honestly thought I had to be accurate to a tenth of a second!

switchbreak 2013-12-17 04:03

I won! Great music and mood, though the game was a bit frustrating.

unept 2013-12-17 04:19

Fun AND educational. Now I have to go google "Lisbon Mischief."

2013-12-17 15:15

Fun times, took me a little while to figure it out.

udo 2013-12-17 19:45

The web player doesn't work on my system (OS X Mavericks, both Firefox and Chrome), it just displays a flickering buffer. The music sounds pretty good so far though :) Will check back later!

mize_vs_mildmojo 2013-12-17 21:38

@udo: Confirmed. =( Will look into a fix in a few hours. Thanks for letting us know!

mize_vs_mildmojo 2013-12-17 21:51

@udo: Try refreshing the page a few times. Sometimes it loads properly, sometimes not.

The current OSX standalone build is broken, too, because Windows. Will fix.

mize_vs_mildmojo 2013-12-18 07:13

The OS X standalone build should be fixed. I couldn't figure out why the web player sometimes glitches on load. It seemed to happen more often the first time I visited the page and less frequently on subsequent visits/reloads. I added a little popup note at the top of the page for OS X users recommending they refresh if the web player's busted.

olafsworld98 2013-12-18 14:10

i found it to be a very cool game and i enjoyed it, yes i beat it out.

catonmars 2013-12-20 10:40

Excellent coordination between music and gameplay. It's a fun game, I like the music, but so strange, I can't see the connection between the gameplay and Bombay.

mize_vs_mildmojo 2013-12-20 17:49

@CatOnMars: Thank you! "The Bombay Intervention" was just a phrase in the form of our mission names (i.e. "The <place> <activity>"). An early working title was "The Helsinki Incident". We planned to shoehorn Bombay into the game by having the first mission always start there using Indian flags, but ran out of time. =)

mize_vs_mildmojo 2013-12-20 17:53

To @emmelineprufrock, @OnlySlightly, @Ariake81, @Switchbreak, @Unept, @3rdclass, @olafsworld98: thanks so much for giving it a try! =)

@Ryusui: we wanted to leave some room for error. Initially, you could be +/- 0.5s and it would round to the integer value, so you were trying to click the timer when it neared a whole number. Truncating the tenths seemed less confusing.

czepta 2013-12-20 19:59

Hey good work this was an interesting and unique game concept. Could be a great way to learn history if it had some info about the different events. Could definitely be developed further.

stmatn 2013-12-20 20:05

Great idea!
A mobile version would be nice, since it seems, this would be a nice filler for short breaks.
The graphics are nice so far, but some more eyecandy would be cool. Maybe you could show some pics of the disasters you prevent (or not) ;)
Keep on the good work!

simianlogic 2013-12-20 22:12

Neat concept -- got waaay easier once i realized I didn't have to get the timer perfectly, just with the right second.

larb 2013-12-20 23:12

Great music. Interesting idea.

I also thought that the clocks had to be accurate to 1 tenth of a second. After I read in the comments that it isn't the case, I replayed and enjoyed it a lot more.

minibutmany 2013-12-20 23:34

Nice job, I like the concept!

mcapraro 2013-12-20 23:37

nice work making a good casual game, great mechanic

gnargle 2013-12-21 18:29

A cool matching game. Enjoyed it :)

rezzish 2013-12-21 19:43

With all those countdown timers, this game really starts to feel pretty tense.

bttf 2013-12-21 23:04

This game was frustrating

euske 2013-12-21 23:11

I played it to the end but honestly I didn't get the game concept, sorry. The music was pretty.

lordhellmax 2013-12-22 01:42

I would have liked an increased difficulty the more you progress in the levels. Cool concept.

fussycashew 2013-12-22 03:39

Very well done audio!

pjchardt 2013-12-30 02:01

Love the music in this game. The layers work great, sound effects are spot on, and the quality of the music is impressive. The feedback: sound, visuals, etc., is really well done.

mize_vs_mildmojo 2014-01-02 18:30

@StMatn: There's a downloadable Android version! It plays great on a touchscreen.

@LordHellMaX: Yeah, we ran out of time to add difficulty progression. I've got a post-compo version with a difficulty ramp--5 missions so far--but haven't uploaded it yet. Take a look at our postmortem to get an idea of what we'd envisioned: http://www.ludumdare.com/compo/2013/12/19/postmortem-the-bombay-intervention/

@SimianLogic
@larb
@minibutmany
@mcapraro
@gnargle
@rezzish
@bttf
@euske
@Noah Ratcliff
@pjchardt
Thanks for playing & giving feedback, everyone!

-mildmojo

tex-killer 2014-01-04 21:33

Interesting, but in my opinion it lacks fun and continuity... After preventing a few events I had absolutelly no desire to continue playing.