kualitygames 2016-12-13 18:14
Swingiddy swing swing, SWING! Pew pew!
Foon → Ludum Dare Explorer → LD37 → Swingularity
By swingularity
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 51 | ||
| Innovation | 237 | 3.50 | ||
| Graphics | 311 | 3.80 | ||
| Theme | 360 | 3.72 | ||
| Overall | 381 | 3.42 | ||
| Fun | 398 | 3.21 | ||
| Mood | 450 | 3.26 |
Swingiddy swing swing, SWING! Pew pew!
Nice mechanics involved (grappling)! It's pretty inovative. The graphic execution of the black hole is pretty nice to, and so is the physic. It just lack a bit of context (scoring me vs the other, for example) :)
Well done!
Cool idea. Nice graphics and setting. A bit boring level design. I played it alone. A single player game were you swing through some kind of parkour would have bin challenging and maybe better suited for a game jam. Lengthening rope didn't work for me
This is actually a really cool concept for a game. The graphics are pretty good, the concept is awesome, and the sounds are decent. I can see this being a fun timekiller if you could play with people online if it was in a bigger space.
pretty nice concept. Add scoring and maybe a couple of levels , smooth things out and this could be a really nice random way to kill some time with friends at a LAN. nice idea!
Pretty neat overall !
I liked it !
Well done
Good job! Yeah needs online multiplayer!
I really hoped there was a single player mode, since there aren't players in the game. But still, looks really good, I'm surprised by the ammount of stuff people can make in so little time
Liked the grappling thing. Looking forward to try it with a friend.
Liked the way that it looks overall, The lighting the black hole in particular are really lovely. A bit of scoring would've really sealed the deal, but such is Ludum Dare and game jams in general.
Very impressive animations and character models! It took me and a buddy a bit to figure things out but once we got into the swing of things we had a lot of fun trying to knock each other into the void.
Love grapple mechanics in games, felt very natural.