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sally_anne

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMoCo
201532An Unconventional WeaponHow to Train Your Humancompo5483.182.772.692.972.553.323.2675

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by sally_anne

sally_anne leaves an average of 12.0 feedback comments each event.

LD32 — An Unconventional Weapon (12)

Weapon of Choice by iossif 2015-04-21T04:40:00

It was pretty short due to the deadline, I liked the door puzzle. Could be an interesting longer game.

Sam Backus by sbackus 2015-04-21T04:36:00

It broke for me when I had to hold off Carolers very near the beginning it just said I was victorious without me having to do anything.

Crookman by wearehomebound 2015-04-20T21:15:00

The objects you get seem to come pretty randomly, which I like. I played it a few times and didn't get three items very often, I think it would have been cool to have to choose more between items. Otherwise was fun.

T.M.I. Survey by EricJohnE 2015-04-20T20:21:00

I really like this. It made me laugh a lot and I went through it quite a few times for different combinations. The wording was great.

Epic Tale Of Guitars and Kings by Kronosaurus 2015-04-20T20:11:00

I got a few bugs in the game. Some of the passages didn't have any links in them (dressing room and something in the tavern) and when the robot appears there was a bad if statement about crew.

Intergalactic Alien Boy Band Conquest by Lady Beardo 2015-04-20T19:57:00

I really liked the alien interpretation of everything, especially the torture options.

Kana Konjuror by Hammers 2015-04-20T19:30:00

I liked this. It would be nice if you could select which kana you want to practice during a level as well or go back to earlier ones.
It was good that it reminds you if you miss some.

Robot Cat Loves Boxes by Dan Norder 2015-04-20T18:11:00

It was quite easy to game the AI and get them to come from only one direction at a time as they all seemed to get stuck pretty easily.
It would have been nice if I could choose the direction to shoot and almost made it feel more like a puzzle as I had to decide which direction to move to make it easiest to shoot the dogs.
Your image of the cat looks really similar to something I drew for my twine game (the bad ending)!

SHiFT by Fanttum 2015-04-20T08:02:00

why is gravity not the shift key?! Other than that it was pretty fun knocking all the blocks around.

Graze by Merigrim 2015-04-20T04:56:00

From looking at the comments I worked out the key to playing but it was too difficult to be engaging for me.

Love Bomber - The Cult Simulator by Suese 2015-04-20T04:53:00

Looks really good. The concept is interesting but the levels seem a bit large.

Amidst the Shadows by FacticiusVir 2015-04-20T02:45:00

I got this error when trying to run it.


An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
uncaught exception: abort() at jsStackTrace@http://www.aftermoon.net/LD32/Final/Release/LD32.js:1:19000
stackTrace@http://www.aftermoon.net/LD32/Final/Release/LD32.js:1:19183
abort@http://www.aftermoon.net/LD32/Final/Release/LD32.js:110:74060
LNm@http://www.aftermoon.net/LD32/Final/Release/LD32.js:101:77267
tXb@http://www.aftermoon.net/LD32/Final/Release/LD32.js:89:545866
pXb@http://www.aftermoon.net/LD32/Final/Release/LD32.js:89:544617
K3b@http://www.aftermoon.net/LD32/Final/Release/LD32.js:89:735362
.func@http://www.aftermoon.net/LD32/Final/Release/LD32.js:1:26593
callRuntimeCallbacks@http://www.aftermoon.net/LD32/Final/Release/LD32.js:1:21373
ensureInitRuntime@http://www.aftermoon.net/LD32/Final/Release/LD32.js:1:21873
doRun@http://www.aftermoon.net/LD32/Final/Release/LD32.js:110:73006
run/<@http://www.aftermoon.net/LD32/Final/Release/LD32.js:110:73362

If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.