FoonLudum Dare ExplorerUsers → sally_anne

sally_anne

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMoCo
201532An Unconventional WeaponHow to Train Your Humancompo5483.182.772.692.972.553.323.2675

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by sally_anne

LD32 — An Unconventional Weapon

Graze by Merigrim 2015-04-20T04:56:00

From looking at the comments I worked out the key to playing but it was too difficult to be engaging for me.

Weapon of Choice by iossif 2015-04-21T04:40:00

It was pretty short due to the deadline, I liked the door puzzle. Could be an interesting longer game.

Intergalactic Alien Boy Band Conquest by Lady Beardo 2015-04-20T19:57:00

I really liked the alien interpretation of everything, especially the torture options.

Robot Cat Loves Boxes by Dan Norder 2015-04-20T18:11:00

It was quite easy to game the AI and get them to come from only one direction at a time as they all seemed to get stuck pretty easily.
It would have been nice if I could choose the direction to shoot and almost made it feel more like a puzzle as I had to decide which direction to move to make it easiest to shoot the dogs.
Your image of the cat looks really similar to something I drew for my twine game (the bad ending)!

SHiFT by Fanttum 2015-04-20T08:02:00

why is gravity not the shift key?! Other than that it was pretty fun knocking all the blocks around.

Epic Tale Of Guitars and Kings by Kronosaurus 2015-04-20T20:11:00

I got a few bugs in the game. Some of the passages didn't have any links in them (dressing room and something in the tavern) and when the robot appears there was a bad if statement about crew.

Epic Tale Of Guitars and Kings by Kronosaurus 2015-04-20T20:13:00

I also got quite a lot of bugs when trying to fight the king, couldn't really complete any further.

Kana Konjuror by Hammers 2015-04-20T19:30:00

I liked this. It would be nice if you could select which kana you want to practice during a level as well or go back to earlier ones.
It was good that it reminds you if you miss some.

T.M.I. Survey by EricJohnE 2015-04-20T20:21:00

I really like this. It made me laugh a lot and I went through it quite a few times for different combinations. The wording was great.

How to Train Your Human by sally_anne 2015-04-20T17:49:00

I have made all the images smaller so that it fits better in the screen, @ironleonem.
@rg_rem I am super impressed with 125 love! Have updated the stats page, I was too burned out to actually count up the value last night.

Crookman by wearehomebound 2015-04-20T21:15:00

The objects you get seem to come pretty randomly, which I like. I played it a few times and didn't get three items very often, I think it would have been cool to have to choose more between items. Otherwise was fun.

Sam Backus by sbackus 2015-04-21T04:36:00

It broke for me when I had to hold off Carolers very near the beginning it just said I was victorious without me having to do anything.

Love Bomber - The Cult Simulator by Suese 2015-04-20T04:53:00

Looks really good. The concept is interesting but the levels seem a bit large.

Amidst the Shadows by FacticiusVir 2015-04-20T02:45:00

I got this error when trying to run it.


An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
uncaught exception: abort() at jsStackTrace@http://www.aftermoon.net/LD32/Final/Release/LD32.js:1:19000
stackTrace@http://www.aftermoon.net/LD32/Final/Release/LD32.js:1:19183
abort@http://www.aftermoon.net/LD32/Final/Release/LD32.js:110:74060
LNm@http://www.aftermoon.net/LD32/Final/Release/LD32.js:101:77267
tXb@http://www.aftermoon.net/LD32/Final/Release/LD32.js:89:545866
pXb@http://www.aftermoon.net/LD32/Final/Release/LD32.js:89:544617
K3b@http://www.aftermoon.net/LD32/Final/Release/LD32.js:89:735362
.func@http://www.aftermoon.net/LD32/Final/Release/LD32.js:1:26593
callRuntimeCallbacks@http://www.aftermoon.net/LD32/Final/Release/LD32.js:1:21373
ensureInitRuntime@http://www.aftermoon.net/LD32/Final/Release/LD32.js:1:21873
doRun@http://www.aftermoon.net/LD32/Final/Release/LD32.js:110:73006
run/<@http://www.aftermoon.net/LD32/Final/Release/LD32.js:110:73362

If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.