FoonLudum Dare ExplorerLD37 → OneRoom

OneRoom

By ace17

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CategoryRankScoreCount
Theme4173.63
Mood7702.59
Graphics7922.44
Innovation7952.24
Fun8432.29
Overall8852.47
Coolness100344

Comments

ballingerballingerandballingers 2016-12-14 07:08

So many cubes!

piller-yann 2016-12-14 19:31

didn't get it. Tried to go upstairs, saw nothing and came back to square one (literally!). The cubes are nice though.

justking14 2016-12-14 19:35

Looking around felt a bit too constrained, but the graphics felt pretty cool

titomakanijr 2016-12-14 19:36

I'm not sure if this happened to anyone else, but the cursor didn't lock in the screen so I could only move the camera a couple degrees. Anyways I got sort of far? in the game. I like the idea and with a could have played it the way it was meant.

2016-12-14 20:06

you need to go fullscreen. Got to the end I think :) Not sure though

geckoo1337 2016-12-14 22:55

I cannot move my mouse out of the screen. My player si still static. Fix it plz. This project seems good ++

trampolinetales 2016-12-17 17:21

The mouse pointer won't get locked to the screen even when I enable that option in the upper-right. I like the ambient sound and graphics though.

bigbuggames 2016-12-17 17:22

In full screen it plays nice and responsive. I could get through a few levels. Graphics were simplistic and nice. It also fits the theme.
I'd recommend to make the game horizontal instead of vertical :)

kleinzach 2016-12-17 17:24

I had to stop when I spawned inside of a wall which was a little annoying. I like the basic concept, but I didn't care for the invisible wall mechanic, it just made me rub up against them without any real thought. Also the jumping felt pretty heavy which was a little off-putting. I like how the levels seem to dovetail together to reinforce the theme.

ace17 2016-12-18 09:41

Thanks for playing!
Please remember to play in fullscreen (otherwise your mouse pointer will not lock to the window).
bigbuggames: could you please explain what you mean, by making the game "horizontal instead of vertical"? :-)

emmelineprufrock 2016-12-29 20:13

it was an interesting sort of puzzle, looking around seemingly identical cubes and trying to find the odd cube out. I think I got trapped a few levels in, got into an even smaller room after hitting a button and couldn't do anything after that. I really liked the steady drone sound effect.

radmccool 2017-01-02 16:26

when i first started i could only move a few degrees in any direction but thought it was part of the design and had fun trying to learn the level with a fixed perspective. :P

paveldlouhy 2017-01-02 16:42

Wow! I like this kind of games! It reminds me about good old Dungeon Master like games. Good job. Interesting entry. ;-)

elmogames 2017-01-02 18:39

I like the idea but the rest was not soooo great