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WORD OF POWER
WORD OF POWER
By iceburg7
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 57 | | |
| Mood | 162 | 3.50 | | |
| Innovation | 315 | 3.45 | | |
| Graphics | 395 | 3.32 | | |
| Theme | 653 | 3.22 | | |
| Overall | 794 | 2.90 | | |
| Humor | 855 | 2.09 | | |
| Fun | 957 | 2.48 | | |
Comments
A nice zen-like game, but it needs play testing for fun. It turned into a search of pattern combinations with a lot of repeats, and then into frustration when I realized I was stuck. I think this is an interesting concept but a mechanic needs to change once there are 5 characters to work with.
I liked the artwork/ drawings, though guessing got a little frustrating, I should probably sleep now...
cryotube
2015-04-20 04:36
I like the art style you went for, and the vibe that the game gives is mysterious and interesting.
That being said, the mechanic of randomly shifting words into slots until you get a result isn't very engaging, I got frustrated sooner than later.
mtanton
2015-04-20 04:36
It was a bit repetitive and was hard to keep my interest. Could use a little more substance. Good job though.
Cool idea! I really wish there was sound, a voice that would speak the words, that would make the combinations really satisfying. I was able to unlock Filn, but couldn't figure out the word from there.
ltpats
2015-04-20 08:07
Kinda reminds me to Doodle God but there are no hints as to what the words should be. I like the story, though I got a bit tired or guess combinations after a while. If there was some way to narrow down the number of potential answers with hints or riddles or something I think it would be a lot more engaging. Overall I think it's a neat concept and would love to see more of it, great work!
Pretty cool game, the search is a bit repetitive but the simplicity gives a great mood to the game.
prowler
2015-04-21 19:15
Good concept! But as mentioned before: 6*5*4 = 120 possibilities are a bit overwhelming. Nevertheless, good game!
iceburg7
2015-04-24 18:50
Thanks everyone for taking the time to play this and leave comments!
All of your feedback has really helped me to understand what a player sees when they play this game, and now I have a variety of ideas for how I would have structured the clues and the density of feedback differently.
And a special thanks to anyone who put in the time to make it to the end! I can see that there's not quite enough content here to engage the player for that long, but in case anyone wants to get there, know that I did include some hints in certain places. And sometimes, if you get the right syllables in the wrong order, you will get a message saying that you are close to finding something.
Very nice presentation and a good concept. The mood is very strong, and with further development this could be something really good.
The element of guessing was frustrating, but therefore thematically solid. (I suppose if I was in that situation, I would be frustrated)
Love the writing and the art. It all comes together to create a cohesive story.
Super game! I love it, thanks ;)
boateye
2015-05-01 19:26
Ineresting concept, but the gameplay just boiled down to systematic trial and error. Eventually, i stopped reading the text since there didn't seem to be any hinting in the text.
ploy
2015-05-01 20:02
I like mystical atmosphere. Mechanics reminds me of the game called Alchemy.
I'm a big fan of text adventures, my entry was a twine, you did a good job. Kudos
thomastc
2015-05-11 19:03
Looks nice, but the guesswork does get frustrating.