FoonLudum Dare ExplorerLD32 → WORD OF POWER

WORD OF POWER

By iceburg7

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CategoryRankScoreCount
Coolness357
Mood1623.50
Innovation3153.45
Graphics3953.32
Theme6533.22
Overall7942.90
Humor8552.09
Fun9572.48

Comments

jshaffer94247 2015-04-20 04:24

A nice zen-like game, but it needs play testing for fun. It turned into a search of pattern combinations with a lot of repeats, and then into frustration when I realized I was stuck. I think this is an interesting concept but a mechanic needs to change once there are 5 characters to work with.

alfalfastudios 2015-04-20 04:34

I liked the artwork/ drawings, though guessing got a little frustrating, I should probably sleep now...

cryotube 2015-04-20 04:36

I like the art style you went for, and the vibe that the game gives is mysterious and interesting.

That being said, the mechanic of randomly shifting words into slots until you get a result isn't very engaging, I got frustrated sooner than later.

mtanton 2015-04-20 04:36

It was a bit repetitive and was hard to keep my interest. Could use a little more substance. Good job though.

generic_ghost 2015-04-20 05:03

Cool idea! I really wish there was sound, a voice that would speak the words, that would make the combinations really satisfying. I was able to unlock Filn, but couldn't figure out the word from there.

ltpats 2015-04-20 08:07

Kinda reminds me to Doodle God but there are no hints as to what the words should be. I like the story, though I got a bit tired or guess combinations after a while. If there was some way to narrow down the number of potential answers with hints or riddles or something I think it would be a lot more engaging. Overall I think it's a neat concept and would love to see more of it, great work!

nomys_tempar 2015-04-20 11:21

Pretty cool game, the search is a bit repetitive but the simplicity gives a great mood to the game.

prowler 2015-04-21 19:15

Good concept! But as mentioned before: 6*5*4 = 120 possibilities are a bit overwhelming. Nevertheless, good game!

iceburg7 2015-04-24 18:50

Thanks everyone for taking the time to play this and leave comments!

All of your feedback has really helped me to understand what a player sees when they play this game, and now I have a variety of ideas for how I would have structured the clues and the density of feedback differently.

And a special thanks to anyone who put in the time to make it to the end! I can see that there's not quite enough content here to engage the player for that long, but in case anyone wants to get there, know that I did include some hints in certain places. And sometimes, if you get the right syllables in the wrong order, you will get a message saying that you are close to finding something.

triplevisiongames 2015-04-25 09:57

Very nice presentation and a good concept. The mood is very strong, and with further development this could be something really good.

emmelineprufrock 2015-04-25 17:43

The element of guessing was frustrating, but therefore thematically solid. (I suppose if I was in that situation, I would be frustrated)

Love the writing and the art. It all comes together to create a cohesive story.

langouste 2015-04-28 16:05

Super game! I love it, thanks ;)

boateye 2015-05-01 19:26

Ineresting concept, but the gameplay just boiled down to systematic trial and error. Eventually, i stopped reading the text since there didn't seem to be any hinting in the text.

ploy 2015-05-01 20:02

I like mystical atmosphere. Mechanics reminds me of the game called Alchemy.

chromebookbob 2015-05-10 16:45

I'm a big fan of text adventures, my entry was a twine, you did a good job. Kudos

thomastc 2015-05-11 19:03

Looks nice, but the guesswork does get frustrating.