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Coneopolypse
Coneopolypse
By fauge
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Graphics | 684 | 2.84 | | |
| Mood | 825 | 2.58 | | |
| Humor | 882 | 2.00 | | |
| Innovation | 893 | 2.58 | | |
| Theme | 1008 | 2.54 | | |
| Overall | 1124 | 2.21 | | |
| Coolness | 1601 | 42 | | |
Comments
Controls are a bit awkward and I'm not really sure what is going on when I play. However I do like the graphics and throwing teddy bears is pretty cool. With the full 48 hours I'm sure this could have been much better. Good job for 24 hours! :D
The lighting seems a bit dark, but it does do a bit to set the mood. I found the controls a bit awkward as well.
Still, some excellent work for so little time. Keep up the good work!
rgehan
2015-04-22 09:36
Good work considering you worked half time. I don't really understood how to kill the zombies, but still. Great work on the lighting and the physics system.
The same as the rest, the controls are a little weird. Also, the screen seems too dark for me to play. Maybe, I have to change the contrast on my screen.
Anyway, good job. :D The physics are nice and program it in java in a short time is really really hard.
Keep on programming and making games.
The zombies would only hit me once, meaning I could stand in one spot and never take damage. Other than that it was alright. Controls were confusing, and at first I thought I was supposed to run the zombies over with my block. :)
rantt
2015-04-23 02:02
The darkness does a good job of setting the mood. Controls felt kind of off, but still enjoyable, nicely done.
Very hard to see with the dark visuals. Good potential for only 24 hours of work.
It was really difficult to see what was going on because it was so dark. Good job getting something done in Java in such a short time though.
The controls are hard to figure out and the weapon choice is not very clear, but the graphics are cool and I love the lighting effects :)
The Game is a bit wonky, but still fun. Hard to know what to do, and annoying to restart the game every death.
fauge
2015-04-23 19:08
@popcorn897 I would of obviously changed that if I had time...
kunzbe
2015-05-02 15:36
yay, another libgdx entry :)