FoonLudum Dare ExplorerLD28 → Who ate all the pies ???

Who ate all the pies ???

By dustystylus

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CategoryRankScoreCount
Innovation124.13
Coolness297
Audio313.73
Humor393.81
Graphics1483.75
Mood1533.38
Overall3913.14
Fun5492.79
Theme7972.33

Comments

ricklesauceur 2013-12-16 12:08

There is too much options, it is rather complicated to get something valid. But i like the overall humor and graphics.

braindeadgeo 2013-12-16 12:12

Haha, nice concept but blooming hard to get your head around at first! graphics and voice are ace!

gravedrinker 2013-12-16 12:27

This is a really cool idea. The music and sound effects fit nicely and make for a good atmosphere. The concept is fun and innovative. It's hard to find valid questions though. One improvement that could be made is adding more variations to existing replies and making it so the game recognizes more combinations. That way you feel like you're getting somewhere even if you don't manage to win.

Basically make it a bit more straight forward so you don't need to explain as much first, and you got a great game!

dustystylus 2013-12-16 12:35

Thanks guys, as the time ran out (I originally wanted 3 suspects) I had to trim more an more of the dialog out and the hints became less and less useful.

I've added a Walkthrough to the links. :)

alexis-pautrot 2013-12-16 12:56

Scrolling of the words is confusing. Aside from that it's very nice ! Reminds me Captain Blood.

thecze 2013-12-16 13:00

Very nice game! I did not get very far but I really liked the concept and graphics. One of the best games I've seen so far.

miltage 2013-12-16 13:51

I really like the concept, although the icons system is really clumsy to navigate. It would be easier if they were all laid out to see. Loved the humour, graphics and sound.

mamoniemm 2013-12-16 22:02

hahahah, new way to play :)

acp_ld 2013-12-16 22:15

well made entry, the icons should be laid out so all of them are visible instead of scrolling, also it might work better with picking words instead of icons

nancybeast 2013-12-16 22:34

This is absolutely amazing! I love the humor and how you work out what they are saying!

originalbigdan 2013-12-16 22:47

It's a really interesting concept! I'd love to know how you did it behind the scenes!

dustystylus 2013-12-16 22:53

Thanks everyone. :)

acp_ld: Yeah, "Captain Blood" (old ST game) had 2 rows of icons, now I think about it. For the limited dictionary (a lot of which isn't used due to time constraints ;__; ) it would've helped a bit.

OriginalBigDan: I'll do a postmortem soon! A nasty bug in a global static class almost right towards the deadline almost made me pull out of the compo until I squished it. D:

masadow 2013-12-17 00:20

"Me love you" "? ? ? Cry Cry Cry" AHAH.

Very funny. Would be better to put all icons in one line or two so you don't need to scroll. Great concept anyway

captainkraft 2013-12-17 00:46

Clever concept and funny responses. Good job

kunzbe 2013-12-17 01:43

Oh something truely different.
The voice-brabel are funny and are well done.
But its hard to get a valid sentence out of the officer

mase 2013-12-17 14:32

Nice work on the voices. Very amusing setting.

jlauener 2013-12-17 21:20

Very good sense of humor :) Got a bit lost with all those options XD. But it's lot of fun to explore them!

masadow 2013-12-19 15:30

Hey, you had some issues playing my game. I've uploaded a new version for windows users. Don't hesitate to try again the browser link. If your flash player is not outdated, you shouldn't have any issue ;)

jacklehamster 2013-12-19 17:59

Yep, it really feels like Captain Blood, especially the voice over

supremefist 2013-12-19 19:02

Really good work, but super difficult! :)

chrismingay 2013-12-19 19:22

Hahaha "If your mouse is being a slag!" :D

Really innovative idea, it's well EastEnders.

teamflare 2013-12-20 14:15

Cool idea but really hard. Some hints or fewer options in the beginning would have helped me a lot. Loved the way the guy talked^^ Had a lot fun

netmute 2013-12-20 17:35

The art is well done, but I found the overall experience rather confusing at first :)

(From a technical standpoint I find it rather interesting that you implemented a simple natural language processor here. Good job!)

local-minimum 2013-12-21 14:30

I felt like there were too many options to get an overview, however at the same time I would suspect you could fit them all into the screen so there's no need for scrolling? Maybe also only show those progressions that are valid question (hide or inactivate the nonsensical combinations). I think the pictogram way of communicating could be quite awesome if you work a little on it. I did retry quite a few times, so I take that as an indication of you having something good going.

tombofry 2013-12-21 15:47

Had no idea what I was doing but the voice over was hilarious and the music was fun to dance to ;P It would probably help if there weren't so many options to choose from (or at least make there more/better responses)

dekart 2013-12-22 18:41

Haha, i love it! The art is awesome :)

loxo 2013-12-22 18:54

There is only one thing I don't like about the game, it's the one minute time limit. Otherwise it's one of the best games I played so far. Especially the audio is incredible.

zerkruemler 2013-12-23 16:30

This was fun, but quite difficult to understand how it works at the beginning. Funny graphics and nice idea.
I don't like the scrolling. All the buttons would have enough space on the screen at one, so why scrolling?

eskivor 2013-12-31 15:51

I like it, I success to the mum then the walktrough was very useful. It could be more practical, I think, to have two or three lnes of icons with no scrolling, always available in the screen, than one line with scrolling

jomomomo 2014-01-04 01:34

Nice! One suggestion might be a bit of a tree structure to limit the players options a bit, not every word makes sense in every circumstance...

hybridmind 2014-01-06 04:38

After feeling totally confused for a while I managed to get to the second character anyway. Couldn't figure out how to get past once they were swearing about a criminal. Strange way of interaction, not sure I've ever encountered an interface like that before.

mmickyman 2014-01-06 08:54

Nice concept, maybe without scrolling it could be more confortable to play with.