ricklesauceur 2013-12-16 12:08
There is too much options, it is rather complicated to get something valid. But i like the overall humor and graphics.
Foon → Ludum Dare Explorer → LD28 → Who ate all the pies ???
By dustystylus
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 12 | 4.13 | ||
| Coolness | 2 | 97 | ||
| Audio | 31 | 3.73 | ||
| Humor | 39 | 3.81 | ||
| Graphics | 148 | 3.75 | ||
| Mood | 153 | 3.38 | ||
| Overall | 391 | 3.14 | ||
| Fun | 549 | 2.79 | ||
| Theme | 797 | 2.33 |
There is too much options, it is rather complicated to get something valid. But i like the overall humor and graphics.
Haha, nice concept but blooming hard to get your head around at first! graphics and voice are ace!
This is a really cool idea. The music and sound effects fit nicely and make for a good atmosphere. The concept is fun and innovative. It's hard to find valid questions though. One improvement that could be made is adding more variations to existing replies and making it so the game recognizes more combinations. That way you feel like you're getting somewhere even if you don't manage to win.
Basically make it a bit more straight forward so you don't need to explain as much first, and you got a great game!
Thanks guys, as the time ran out (I originally wanted 3 suspects) I had to trim more an more of the dialog out and the hints became less and less useful.
I've added a Walkthrough to the links. :)
Scrolling of the words is confusing. Aside from that it's very nice ! Reminds me Captain Blood.
Very nice game! I did not get very far but I really liked the concept and graphics. One of the best games I've seen so far.
I really like the concept, although the icons system is really clumsy to navigate. It would be easier if they were all laid out to see. Loved the humour, graphics and sound.
hahahah, new way to play :)
well made entry, the icons should be laid out so all of them are visible instead of scrolling, also it might work better with picking words instead of icons
This is absolutely amazing! I love the humor and how you work out what they are saying!
It's a really interesting concept! I'd love to know how you did it behind the scenes!
Thanks everyone. :)
acp_ld: Yeah, "Captain Blood" (old ST game) had 2 rows of icons, now I think about it. For the limited dictionary (a lot of which isn't used due to time constraints ;__; ) it would've helped a bit.
OriginalBigDan: I'll do a postmortem soon! A nasty bug in a global static class almost right towards the deadline almost made me pull out of the compo until I squished it. D:
"Me love you" "? ? ? Cry Cry Cry" AHAH.
Very funny. Would be better to put all icons in one line or two so you don't need to scroll. Great concept anyway
Clever concept and funny responses. Good job
Oh something truely different.
The voice-brabel are funny and are well done.
But its hard to get a valid sentence out of the officer
Nice work on the voices. Very amusing setting.
Very good sense of humor :) Got a bit lost with all those options XD. But it's lot of fun to explore them!
Hey, you had some issues playing my game. I've uploaded a new version for windows users. Don't hesitate to try again the browser link. If your flash player is not outdated, you shouldn't have any issue ;)
Yep, it really feels like Captain Blood, especially the voice over
Really good work, but super difficult! :)
Hahaha "If your mouse is being a slag!" :D
Really innovative idea, it's well EastEnders.
Cool idea but really hard. Some hints or fewer options in the beginning would have helped me a lot. Loved the way the guy talked^^ Had a lot fun
The art is well done, but I found the overall experience rather confusing at first :)
(From a technical standpoint I find it rather interesting that you implemented a simple natural language processor here. Good job!)
I felt like there were too many options to get an overview, however at the same time I would suspect you could fit them all into the screen so there's no need for scrolling? Maybe also only show those progressions that are valid question (hide or inactivate the nonsensical combinations). I think the pictogram way of communicating could be quite awesome if you work a little on it. I did retry quite a few times, so I take that as an indication of you having something good going.
Had no idea what I was doing but the voice over was hilarious and the music was fun to dance to ;P It would probably help if there weren't so many options to choose from (or at least make there more/better responses)
Haha, i love it! The art is awesome :)
There is only one thing I don't like about the game, it's the one minute time limit. Otherwise it's one of the best games I played so far. Especially the audio is incredible.
This was fun, but quite difficult to understand how it works at the beginning. Funny graphics and nice idea.
I don't like the scrolling. All the buttons would have enough space on the screen at one, so why scrolling?
I like it, I success to the mum then the walktrough was very useful. It could be more practical, I think, to have two or three lnes of icons with no scrolling, always available in the screen, than one line with scrolling
Nice! One suggestion might be a bit of a tree structure to limit the players options a bit, not every word makes sense in every circumstance...
After feeling totally confused for a while I managed to get to the second character anyway. Couldn't figure out how to get past once they were swearing about a criminal. Strange way of interaction, not sure I've ever encountered an interface like that before.
Nice concept, maybe without scrolling it could be more confortable to play with.