koalamo 2014-08-25 01:17
Well done - love the visuals!
Foon → Ludum Dare Explorer → LD30 → Chroma
By lvyn
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 90 | ||
| Mood | 170 | 3.49 | ||
| Graphics | 210 | 3.69 | ||
| Audio | 213 | 3.32 | ||
| Overall | 352 | 3.41 | ||
| Theme | 366 | 3.51 | ||
| Fun | 405 | 3.22 | ||
| Humor | 436 | 2.50 | ||
| Innovation | 569 | 3.14 |
Well done - love the visuals!
Awesome game! The controls through me off at the beginning. LOVE the art style!
Handsome ! Very well done ! :D
Although the shaders messed up/hurt my eyes, they did indeed look beautiful, just like the rest of this amazing game. Not your average averag puzzle/platformer
The art is great and the gameplay is fun, but I think thr rhythm should be faster.
Thanks for feedback all ! :) If you have any issues, tweet me !
Wow, good job ;)
I really enjoyed the concept and the music. Kudos for making it in C++.
Great! A bit hard to figure out which direction you are supposed to go
WOW! The graphics is awesome!
Beautiful graphics, and I really liked the idea of swapping chroma. Gameplay was maybe a bit slow, and I think it might need a way to know which direction you're supposed to go in.
Cool puzzles, I did find the physics rather confusing though. The graphics were oddly cool (:
Grr !! This game has a concept similar to mine, but does the work better... Nice work. Good graphics (psychedelic touch), I like the music. Not knowing where to go is a bit confusing :-)
Visuals were cool and sound as well. More player guidance would be beneficial I feel.
I really like the music and art. The gameplay mechanics seem cool too, but they feel like they've been implemented strangely. I kept using space on accident to jump, which was annoying. But mostly, I couldn't really tell what I was supposed to do; I'd just jump around and hope for the best, mostly trial and error.
I feel like this would be amazing if it could be explained better
Nice mood and clever mechanics! Not very clear how many times space change modes tough.
Excellent polished visuals and interesting game mechanic. Amazing you made this in 48hrs!
[ideally, a longer tutorial section would be useful, ie I died a lot...]
Thanks all !
I wanted to give it some die'n'retry kind of gameplay, seems this worked too well... ^^
@Conk: yeah the sliding is a bit special, but I guess that makes the gameplay a little different form other platformers ;) (not talking about color shifting huh :D)
@Jupitron : Colors are always cycling in the same way gray, red, green, blue :)
the game crashed when I started it (2x) :(
Ohh... Any error message ?
Please send me a mail so we can investigate this. (mail on screen shot)
Really cool mechanics and visuals :]
Really cool mechanics :]
Very cool mechanics an great execution, well done!!
I loved the shifting worlds in this that changed the gameplay greatly! Beautiful sound design, and the little block had more character than I expected!
Great work
It's not the first time I've seen this concept, but it's still done rather well, nonetheless. Too bad I got completely clueless at level 4, and then after climbing very, very high on some green spikey thing I fell off and was falling... falling... falling... and I was never heard from again. >.<
Really cool game!
I love the visual effects!
You're right. This is a lot like mine, but yours has a lot more mood to it. I found it hard to figure out where I was supposed to go to complete the level. I don't like trial-and-error method of playing games much. :) Very nice work with the graphics.
Good job on this.Graphics was fantastic and beautiful but was confusing for gameplay. anyway i liked this game
A bit hard on the eyes , but it looks beautifully made and it's fun to play
Thanks for feedback ! Next time will speedup the game or add more directions ;)
@Sunflower you can use R to reset the level :)
Really enjoyed this,also I love the sliding idea
Very impressive. Looked great and the music and sound was good :) It could use something to guide the player through so it'd be a bit less trial and error. But really impressive for a compo game!
This is actually very entertaining, well done.
Some levels are so big, it's too easy to get lost. The shaders are cool and I've enjoyed the music.
I understood what you tried to do and how it would work but everything was unclear. I didn't get which color I changed the world into and where would be the platforms. The idea is also not very original anymore. I think you should consider dimming the shiny graphics too.
The music is really lovely! The game is a bit too hard for me though, maybe it's because enormous levels after the second or third teleport. I got lost pretty fast. Good job, I enjoyed playing your game!