Foon → Ludum Dare Explorer → Users → therrato
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | 👥 | Marble Merge | jam | ||||||||||
| 2018 | 43 | Sacrifices must be made | 👥 | Killage People | jam | 3.41 | 2.83 | 3.50 | 3.50 | 3.92 | 3.20 | 3.29 | |||
| 2018 | 42 | Running out of space | 👥 | Rainbow Rave | jam | 429 | 3.54 | 3.31 | 3.52 | 2.98 | 4.06 | 4.05 | 3.80 | 3.57 | |
| 2014 | 30 | Connected Worlds | Unlink Now | jam | 10 | ||||||||||
| 2014 | 29 | Beneath the Surface | Aztec | jam | 597 | 2.80 | 2.56 | 2.69 | 2.26 | 2.69 | 3.09 | 2.43 | 2.74 | 66 | |
| 2013 | 28 | You Only Get One | Tetris Jump | jam | 516 | 2.25 | 1.69 | 2.88 | 1.80 | 3.06 | 2.73 | 33 |
Nice game, maybe short keys for the buttons would be nice though
Nice game, the switching sound is really funny (for the first minute), but it would be nice to see which block i choose, before i place it
Really like the style, was happy to see that you don't get caught if you have your first cookie in your hand.
love the setting, would recommend to try to do an intro in game menu / help section so people can find out in the game how to play it
The sound is very similar to the original, but it has been changed by the audio guy till some extend. if it's against the rules i will change it.
okay, * note to self * so next time improve the controls
Thanks alot
zuige, sorry i cant test that i don't own a mac computer, my bad
@crowbeak somehow the cam sometimes doesnt aim at the correct block on spawning, did not have time fix that, might have been better if i would have pointed towards the center. but thanks for the comment:)
seems like a decent working game. would be nice if there would be some boxes arround the lists of items that indicate you can scroll.
but save does not work in web
The looks are really nice, bugs wise i did manage to clip into some of the walls, by accident. but overall nicely done
looks good, would be a bit nicer that if the ball would curve down. so it gets easier to see where you will land. any ways really well done.
Okay, you actually scared me, didn't see that coming. To bad that there was no real goal, atleast not that i noticed. but still good job
Actually think this game is really well done. i have to praise you humor, and i think that the overall graphic style is really well done. but i would recommend to improve the menu screen since its the first thing that people really see.
Haha had so much fun with this yesterday, but couldnt vote yet because didnt have my files uploaded yet, but i guess you can say that its good since i remembered it
Whut? This was rather funny:), would have apriciated if the clicks were a bit more powerfull, now it takes a long long time to get to the other side of the room
Amazing Graphics, and amazing sounds, would like to see this get developed
Amazing looking game, to bad you can't do anything with the money you make. further more it would be nice if the data would be persistent for when i return to the game
did find one bug, where i could get hit by a spike but then keep standing on it afterwards, this game does have a lot of potential
Amazing game, sadly enough the sound was not looping but it was really catchy, also if you double click you can drop 2 items good job
Amazing game, Had a lot of fun, sadly enough it doesnt have much replay ability , but i don't know where you could improve that. a bit more guidance would be usefull in the beginning. looks like a finished product
Really stunning looking game, i love the art style, but to be honest the pokeball treasure felt a bit out of place. also there is no need to use the power ups, since can cover enough ground over the field to always find the chest. small things you could improve on, a reason to use the speed up other than being able to go faster (for example only with speed up you can go through tougher objects)and maybe increase the difficulty abit, but to be honest, amazing job
Pretty clever level design, good job
Looked nice but not really playable for me with 5 frames a second
really allot of fun to play, found too minor bugs when you upgrade your fuel when it empty it will be completely full again, (same for damage) so no need to buy refills, second cant restart after winning the game
Im not the biggest fan of text based games but to be honest you did a good job,Never heard of twine before, might have to look into that
The sounds for shooting were a bit loud (but on the other hand those sounds are loud) music was fitting to the style.
Nice little game, i would recommend to not keep switching between to images with text, it would be easier to read if it was click to proceed to the next text.
Like the game, as constructive feedback: it was unclear where i had to go it would maybe be help full if it had a minimap, it took me a long time to find out that one of the rooms was bigger than the others and that it moved along with you, this could have been easier to notice if the door was placed in a position so that you see the map move
I loved how you named them all, somehow my first 2 times they kept dieing
Very good looking game, i ran in to one problem, the time it took for the submarine to show up was (i think completely random) the first play through it took that long that i already used my bombs before it finaly showed up, the second time i had barely time to get near the submarine. so it might need some balancing, further more i would like to be able to hunt more than one submarine and buy new items, Good Job
Runs Really Smoothly, best controls i have felt so far, my score 421
nice job, my advice, speed it up a bit, and add some audio
nice little game, it was hard to notice that the blue print revealed where to go, furthermore, please increase the text speed, good job
Really funny game, took me a while to figure out what was happening after 3 plays i noticed that the inhabitants were going places witch caused the island to shift, could be a fun mobile game if it is expanded
It do like the concept but i did think some that some of the puzzles became a bit vague at some point. good job though
Looks really nice, the jumps did feel really out of place though, maybe it would have been better to go for something that looks like trash (or something you would find in a sewer)
would like restart functionality next time and maybe multiple laps (btw you can get back to the beginning if you keep going over the cogs
Amazing how Angelina came up with this game, it does have a creepy vibe, the voice was really weird, since i think it was dutch, but couldnt place the link to the theme
I would suggest an AI for practice mode, it is an interesting game, but their is almost no feedback, that's something you would really have to look into further more, and last it would be nice to see what kind of unit you have selected (other than the circle around it) but like the hud in RTS games
The game is pretty funny, but i don't seem to be able to lose, it would be fun if their would be a little bit of a time presure, (also going to the next level after a button click on completing the level would be nice)
fun concept, would like more content and wasd keys added:P
Amazing looking game, it had some problems figuring out how the pickups worked, because i missed some when i jumped somehow. would recommend adding some sounds for the attacks
The game gives a great mood, it would be amazing if you would have someone with a Morgan Freeman voice to narrate the story
Fun little game, though the explanation of how the game worked was a bit vague to me in the beginning
Some improvements would be being able to restart since i ran out of money and had no diggers left and couldn't restart, i would add sounds for when you are getting close to the core
Nice looking game, but really missed the music and the controlls also i would make the jumps a bit easier in the beginning
Aestatics are really well done, nice minimalistic
Simple game where the SFX and the graphics fit together really well, but could have used some music, controls worked well
not bad, the connection to the theme was a bit hard to find though, the crystals looked nice
Looks fun, but the hitbox is rather annoying
Played for a while, then got a bit annoyed by the sound, it was fun though
maybe it would be usefull to suggest wasd next time, more people have qwerty keyboards than azerty keyboards.
Funny for sure, i do really like the pixel art, but i would like to be able to torture them more after their bar is filled
Nice game, took me a while to figure out how i got to second part,
actually was happy to keep playing until i made it to mars, im impressed by the variety of stuff you guys put in, next time add some sound effects to add a little bit of extra to your game