1samuel4111 2014-08-25 03:34
I loved it! The levels were amazing as well as the concept! You should continue making this game.
Foon → Ludum Dare Explorer → LD30 → Alternation
By powerspark
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 79 | ||
| Theme | 58 | 3.88 | ||
| Overall | 159 | 3.56 | ||
| Innovation | 191 | 3.42 | ||
| Fun | 272 | 3.23 | ||
| Mood | 343 | 3.15 | ||
| Audio | 370 | 3.10 | ||
| Graphics | 413 | 3.31 | ||
| Humor | 482 | 2.15 |
I loved it! The levels were amazing as well as the concept! You should continue making this game.
I really like the idea!
I could not pass second level. Need more time to try.
Good tech demo.
Cool puzzle game. Mechanic works well and the levels let you make good use of it. Nice use of theme too.
This was very enjoyable! I'm a big fan of the dual world/platform-y nature. My only improvement could be to make it a 3rd person instead of 1st person so I could get past the 4th level :P
Very cool game concept, but it was really hard to know where things would be without having to die in a few places first. I like the gameplay, but it could use more polish to make it great.
Thanks everyone and sorry for the difficulty, I made it hard because there are few levels.
If you are stuck, think outside the box and remember that everything that is present is there for a reason.
Great effort! I love the idea of the puzzles but I don't have the reflexes to pull them off.
Really nice game! Impressed with how well thought-out everything felt. Had a little trouble in the first red-floored room because it was awkward having to do a weird hop move out over the pit and then switch worlds to get block to appear under you.
meh. feels like another portal-esque two mode let's get around game. but all you do is jump-switch-jump-switch and occasionally you flip a switch and have to go really fast.
Cool game!
One issue.
I think movement is slow, it is not comfortable to play after shooters.
Nice! We used absolutely the same mechanics in our global game jam game this year :) http://hch.hyperbolicmagnetism.com/
Loved it. I had troubled with the control scheme as I only had a touch pad thought.
Nice little game, and the test chamber style works well as a style here.
However, the fact that you can't see anything in the other dimention until you change to it means a lot of trial and error..
Awesome idea, enjoyed the game :)
Definitely a "Heterochroma" feel :D Controls need some additional tweaks though :)
I would prefer a little bit more responsive controls, it's pretty hard as it is right now. But nice execution and fun game. Great job :)
Very interesting puzzle! Reminds me of one moody half-life map :)
I enjoyed the game. Concept is nothing new but you managed to pull it off to make it an enjoyable experience and fit the theme well. Camera and lighting were a little annoying. Would have liked to see better lighting and a more zoomed out or less sensitive camera. Overall, fun entry! :)
I'm impressed. Great concept.
Cool! The last puzzle was very hard!! But my experience with Half-Life helped me on this hehe.
Good idea and the gameplay fits nice with the theme :)
Very nice concept!
The second level was a bit too hard for me to pass :(
Reminded me of portal for some reason. This is a really really cool game. Your concept is solid. Level two was hard, but it's still an awesome game. Thanks for making it
Very nice! The world switching effect was cool and the minimalistic design suited it well. I'm not a big fan of jumping puzzle stuff, though. The controls really need to be calibrated well and it's always super frustrating when you just miss a jump for the n'th time and have to crawl back yet again. Not bad for a jam game, though! :)
Pretty cool game, although the fact that it's in first person and I have to be so precise with the height of the jumps makes it a bit frustrating. Maybe a drop shadow and also a restart key would help. Nice work all in all. :)
Fun action puzzle-platforming! This is uncannily similar to the aesthetic my game had, except in mine you flip from 2D sidescroller to 3D first person in a puzzle-platforming environment. Nice polish for the time given.
Nice entry.