jacketsj 2015-04-20 02:13
Broken.
Foon → Ludum Dare Explorer → LD32 → Tractor Beam!
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 590 | 3.30 | ||
| Innovation | 600 | 3.04 | ||
| Fun | 873 | 2.63 | ||
| Overall | 903 | 2.76 | ||
| Graphics | 1034 | 2.08 | ||
| Coolness | 1497 | 45 |
Broken.
Game just cuts away to a different scene the moment you click anything, and then nothing happens.
Yep its broken
The game works for me on Safari. I find the controls a tad difficult but it's really fun to throw enemies around! Good job :D
Thanks very much for the feedback both good and bad! @jacketsj, @randomperson42, and anyone who has trouble running this - please could you post some more details about the issues that you found - in particular the browser/version.
It doesn't seem to play correctly. It cuts to a different area and I cant control anything. On Ubuntu 14.01 and on Firefox 37.0.1
Hope this helps!
Works fine in chrome, very cool concept but it is a hard game, the mechanics stuff are well implemented but the controls are not the easiest and can be improved. Congratulation, very funny game!
@nicklink483; thanks very much for the information - there was a problem with Firefox. Reproduced and fixed on Firefox 37.0.2 under Windows 7.
I like the game and the graphics a lot, At first a didn't understand how to play, so it would have been nice if you explained. Auto resetting the scene would have been nice too. Nice entry.
way too difficult. i like the random generation though.
ooh nice idea, it's challenging! Game could use more polish, maybe think about a post-compo version :)
Fun game with nice simplistic graphics, didn't understand what to do at first but figured it out pretty quickly.
Would be nice to auto reload scene
Great concept. I used to play Gravity Force a lot, and this is similar (including the instadeath), but the mechanic with the tractor beam is a nice addition. I was a bit disappointed though after I realized I couldn't kill the enemies by dragging them into the walls, and I never figured out how to kill them in a controlled fashion. Very nice concept though that would be good if you worked more on it.