onefineline 2012-04-23 03:38
the big slime was rad!
Foon → Ludum Dare Explorer → LD23 → Slime Buster Micro
By brenthamel
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 124 | 3.28 | ||
| Graphics | 191 | 3.45 | ||
| Humor | 308 | 2.48 | ||
| Fun | 350 | 2.97 | ||
| Overall | 380 | 3.06 | ||
| Mood | 410 | 2.71 | ||
| Innovation | 651 | 2.48 | ||
| Coolness | 705 | 45 | ||
| Theme | 822 | 2.07 |
the big slime was rad!
fun!!
Seems to hang after prompting me to press any key
That was so cool. The only thing i didn't liked about this was that i couldn't really see a "tiny world". The controls where also a bit buggy for me. Great game, though
It looked like a fun game, but alas, my projectiles were super slow and didn't seem to affect the baddies.
fun!
I liked it, but didn't really see how it matched up with the theme. The 'bullets' did not shoot forward when running, but lagged behind. It made it a bit awkward to play.
Not bad, the weapons could do with a little more range for my taste, and add the velocity of the player to the bullets so they travel forwards.
Artwork was good.
Seems like the projectiles were slow, but A+ on graphics and sound! Thanks for making this!
Wow! Pretty nice for a 48 hour game. I wasn't able to collect any of the slimes tho :( It made the sound, but that was it.
Very nice. Little laggy, but strangely addicting. I wanted to unlock the super jump, but I just didn't have the time. Overall very good, nice job!
It seems to be lagging for me, as when I press things nothing happens. Also, he can run faster than he can shoot, so you can't really run and gun. I love the graphics, however.
Nice entry in 48 hours, but the bullet mechanics could have used more work. Those bullets were moving slower than you did when you're running, that was super awkward. I liked the upgrading progression, it was nice.
Some of the platforming was also pretty frustrating :P
The graphics were very cool!
Looks really cool, but kind of confusing.
It looks so promising, but ran so poorly for me :(
It lagged a lot on my Linux machine. It was fun until gem things started dropping and it became unplayable due to lag.
good stuff man.. especially liked the music :)
I like the graphics and music, but...
How do I get the gems so that I can upgrade my weapons?
For a 48 HS. game, this is awesome. Needs a little bit of polishing, but I love it. Reminded me of the old DOS game, "Abuse", but with a mix of "Contra". You have to keep working on it after the Ludum!
Definitely loved the music, graphics and feel. I had a weird bug where slimes refused to spawn once I went into the caves. Still, I'd love to see more work done on this.
Like how I had a squirt gun, and how ambitious the project was.
Amazing graphics, amazing audio. The framerate made things difficult and I felt like my flamethrower kind of sucked :-). I think this is the only HTML5 game I saw!
Defeated the slime king was that the end though because nothing happened? Pretty cool game but it felt like it had little to do with the theme. Nice if a bit lackluster weapons, atleast the flamethrower was cool when fully upgraded.