covebit 2012-08-28 15:09
Cool!
Foon → Ludum Dare Explorer → LD24 → Hortus
By amodo
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 16 | 3.89 | ||
| Audio | 19 | 3.89 | ||
| Mood | 79 | 3.11 | ||
| Innovation | 112 | 2.94 | ||
| Graphics | 112 | 3.35 | ||
| Overall | 177 | 2.79 | ||
| Fun | 248 | 1.95 | ||
| Coolness | 719 | 40 |
Cool!
The music is nice indeed :)
I couldn't find any earth-like planet in order recreate humanity! :-(
I like the GUI design, reminded me of Syndicate Wars.
Nice graphics and sound.
Maybe a goal and somehow improved gameplay can make a really cool game out of this.
Nice graphics and good background music! It's not the kind of game I have a lot of fun playing. Still, I like it thanks to its calm and relaxing mood... Good job on the GA too! :)
interesting start, i of course maxed all replication and all mutation. am i correct though that nothing happens afterwards, or have i simply picked the wrong planets? anyways, the music is great...so spacey and evocative
Great art and music. would do well to add some challenge
Amazing music and the potential for game play is making me salivate. I hope you do more with this because what you have done so far is stellar. (pun intended.)
I wish you had made more of it. Screw you, fever! It's really nice, just gets very boring due to the lack of game-play.
The music and the graphics set the mood very effectively. It's a very cool concept, and I was pretty excited by my first mammals. The GUI was mostly effective, but sometimes there were annoying little circumstances where closing a window would open up another star system too.
Very good space mood, background music is awesome, and I do like the art. Add some simple game loop & goals and it will become a great space exploratin game
Very awesome UI, music, and little details like the planet rotation and axis are great.
For an interactive toy, I enjoyed it a lot, great watching a planet evolve and cheering on a new phyla, great work!
Really nice start and a neat idea. Would love to see this developed into something. I am sure you could since this is a great start.
Not really a game yet, but it's a good start. The music is definitely the best thing about it at this point.
Besides needing some kind of goal or goals, the UI could be more informative too. I wish I could see how many planets I had already seeded in a system without having to click on them individually. You could change the color of the little ring around the seeded systems to indicate their "advancement" or something too.
And I think you should have limited, or finite resources. Instead of having to carefully consider all of the variables that are unique to each world before deciding to seed or not, I just ignored them and seeded every single planet until I got bored.
This could be pretty engaging with actual strategy elements.
PS: you wanted to look at the code for our game so I put a link to source on our page.