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PayOut
PayOut
By ping78
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 50 | | |
| Theme | 552 | 3.33 | | |
| Humor | 619 | 2.60 | | |
| Graphics | 706 | 2.81 | | |
| Audio | 721 | 2.28 | | |
| Innovation | 876 | 2.61 | | |
| Mood | 889 | 2.46 | | |
| Fun | 1065 | 2.14 | | |
| Overall | 1104 | 2.32 | | |
Comments
zeriver
2015-04-20 11:51
Overall it's a ok game, definitely not finished yet. Anyway throwing money at you eniemies sounds funny and it works fine (although when i press E i don't generate any money). Movement feels kind wanky, it's like walking on the ice. There is much to do but i can see some potential.
As i understand it's a demo version.
This game isn't really bad. But it isnt really good either, it's not a bad concept it just isnt clicking with me :\
I think I missed something. I threw money at black clouds, but it didn't accomplish anything and then I just started throwing money around randomly. I think you should be able to pick up money automatically as staring at it and pressing e was tedious (even more so because I have a track pad).
I like the literal interpretations of solving problems by throwing money at it. Sorry, it didn't work for me.
jplur
2015-04-25 20:44
the concept of a CEO throwing money at every problem is good! Controls could of been a bit more fluid, but not bad overall
The game is a little bit laggy, but I like the graphic style!
Well done!
steboots
2015-04-26 14:06
Can't say anything that hasn't been said already, I laughed at the concept, but wasn't able to get anywhere with it. Keep going.
Nice idea. Drop the money. Kill the smoke monsters. Good job.
Very silly and fun, a perfect portrayal of biznez
The concept is really cool and innovative, but I couldn't guess what to do in the game. I've tried to throw money at the black clouds and at the computers, but neither worked. I got lost and didn't know which rooms I had already visited, and at the end couldn't get to the elevator. The movements are too slippery, and there's too much lag; multiple times I couldn't even pass through a door.
But don't be discouraged by all of this, it's an awesome concept and, if you keep working on it, I'm sure it'll be a great game! :)