FoonLudum Dare ExplorerLD40 → Perigee

Perigee

By zee

View on ldjam.com

CategoryRankScoreCount
Overall3403.3739
Fun4852.9739
Innovation1863.4839
Theme3773.3639
Graphics1943.6739
Humor1203.4237
Mood3063.1339

Comments

petr-belohlavek 2017-12-04 18:58

pretty nice graphics and innovation

11tomi12 2017-12-04 18:59

Love the idea and the gameplay is actually pretty cool! I found a bug where half of the bunnies got stuck on a windmill :(

tvance 2017-12-04 19:06

Nice atmosphere! I didn't really understand the strategy though. What are these buildings for, and where should I put them?

notpresident35 2017-12-04 19:07

Innovative game, but somewhat boring and needs music.

sinci1 2017-12-04 19:14

It's a very innovative and a fun game, Great job!

zee 2017-12-04 19:26

Thanks for the comments everyone! The game was going to have a lot more features, but the scope was too big, and the idea too late. So some odd bugs and balancing issues arouse. Next dare, I'm going with a simpler game :)

sinci1 2017-12-04 19:28

You can maybe make a full game after ludumdare, i seen some people do that :P

zee 2017-12-04 19:31

@sinci1 Maybe, if people enjoy it or like the idea, I'll consider it!

@11tomi12 Well, bunnies do tend to enjoy company <3 (In reality, collision code for them was rushed :P)

savinvadim 2017-12-04 19:58

Maybe the idea is good but due to short time, it isn't very well implemented. You should have focused more on polishing some feature instead of adding more. I didn't quite understand the idea. I had to play a couple of times to understand what i have to do, not sure if i understood it eventualy. This is my honest and I hope cunstructive feedback. Good luck!

goldenhart 2017-12-04 20:26

good job zee :)

xarras 2017-12-05 13:32

Ok so, to begin with, this game goes though some unspoken truth, ok? You should be careful with that or else you might find the FBI knocking at your door one of this days. Of course we are talking about the fact that the History Channel never lied to us, that bunnies are the only true hope for this planet, that clean energy is the only way we have of fighting back an alien invasion and of course, the fact that rabbits can't get busy with themselves. Apart from that, game is very enjoyable,I never pass a cool tower defence game. The spherical shape made it different to other tower defence games, the fact that rabbits are always following you too. I would definitely make it harder since you can become unkillable and very rich. Or maybe make it so that bunnies can't cross the seas (I'm not saying that real rabbits can't cross oceans, but we're talking about game mechanics here XD). Overall awesome, ended up playing for longer than expected! I attach a picture of Planet Not Earthâ„¢ overran by bunnies, the only true salvation.Capture.PNG

smogen 2017-12-05 14:57

My bunny populatio is ever growing so you could say I single handedly saved the world. You are welcome!! Nice game, clever Idea, cool graphics, fit the theme, funny story. It has everything! Loved it!

subztep 2017-12-05 17:27

I really like the planet design, it looks awesome with this sun-lighting.

moski 2017-12-05 22:44

About to finish out planetary defense matrix.

chrome_2017-12-05_17-39-59.png

This is a very good looking and interesting premise on the game. A ridiculous absurd that drives into a simulation game, which, in my book, are always welcome. It's pretty barebones mechanic wise, but it's still an outstanding experience.

I hope that you find time to further expand into this concept, since this game could really do with more and more and more, and I'm not necessarily talking about bunnies.

My team congratulates you on such a great submission, and we hope to see more from you in the future! :whale:

hegemege 2017-12-06 22:14

Nice work on the planet, really dig that style! The controls feel a bit rusty but they get the job done - on my 1440p monitor the UI was very small, the cash amount is in the opposite corner from the build menu, and the bunnies block placing down buildings. In general placing them down was probably the hardest thing to do.

Progress felt really good, and just the sheer number of UFOs felt more threatening, maybe it was the red beam they had that made me feel that way.

This could be a great game if some quirks of the mechanics were sorted out and there was more depth. Good job!

drtizzle 2017-12-07 13:44

Nice job! The graphics look amazing! Very cool gameplay concept, but it was a bit hard to understand how to actually use the mechanics. I've tried to build all kinds of structures but the bunnies kept dying :( RIP. It would be nice if there was some explanation or feedback on what each building does.

Well done!

creativewhisper 2017-12-09 18:13

The game is very difficult to understand. The graphics are very good and give the game a good feel. In some games the bunnies dissapeared but the game over screen didn't launch, so i got blocked. The game could improve a lot with some polishing and a proper tutorial level. Good work.

jimbly 2017-12-14 22:33

My continent of not-antarctica quickly became a porcupine of lasers.

Not being able to build things where bunnies were seemed rather annoying, although I guess it enforced the theme... I found I just needed to click randomly all over the screen and hope it let me place something down, somewhere, which was not fun.

I did like the initial building up of my planet, though!

zee 2017-12-21 21:45

Thanks for the feedback everyone, I'll take everything into consideration and make sure my next entry is the best it can be! To anyone who's interested, I wrote a postmortem about my entry, which you can find below. It's a little long, but I got carried away!

https://ldjam.com/events/ludum-dare/40/perigee/$70889

Again, Thanks for playing, rating, and or leaving feedback, it means a lot!

smbe19 2017-12-22 15:00

Your post mortem was really interesting to read.

The game is a bit boring to play and I don't really see why I should generate more bunnies. Just place some solar panels and plant laser guns all over the planet and you're set.

gerox 2017-12-23 03:25

I enyojed the game, but it took a while for me to understand it

somnium 2017-12-27 20:44

An enjoyable game!

The graphics and style of the world, including the rotating globe, is quite impressive, and gives a nice atmosphere to the game. The day/night cycle was also a nice touch! Some music and sound effects would improve the mood even more.

Gameplay-wise, the game consists of two very different phases:

The beginning of the game is very frantic. You have to build a defensible base of emergency bunnies, electricity generators and then blanket the perimeter with laser towers, all the while keeping your bunnies from blundering into enemy fire as they follow your mouse pointer with lemming-like determination. This part of the game is both fun and demanding.

However, once you have consolidated yourself on one of the continents, the best strategy is to do nothing, not even move your mouse cursor, since that keeps the rabbits passive. Hence, the "late game" consists of passively waiting for the days to pass until the world is safe. A further refinement of the game could introduce something to do in the late game, preferably something which needs bunnies. Or perhaps buildings could be constructed, which could distract the bunnies while you are busy constructing new buildings on a far-away continent. Constant power needs might necessitate this, for instance, to encourage the player to always have some solar cells in sunlight (and hence getting full use from your night-cycle-mechanic).

>The fluffy bunnies, >are key to our survival! >We must defend them!