Tell a Fairy Tale by Zesix 2020-04-20T19:59:20Z
I'm not entirely convinced that you made that tinkerbell asset yourselves.
Foon → Ludum Dare Explorer → Users → WittyCognomen
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | FROGISLN.ELF | jam | 1987 | 3.14 | 2.73 | 2.91 | 3.50 | 3.59 | 2.50 | 2.44 | 3.00 |
I'm not entirely convinced that you made that tinkerbell asset yourselves.
Great entry, got the heart stuck in a corner though.
Good use of a simple game mechanic as a vehicle for a story. There's potential here that can be expanded on.
Excellent visual presentation. Gameplay loop is a little bit monotonous, but well implemented. I like how smoothly the beginning tutorial is handled.
The fishing minigame is kind of infuriating because the directions follow neither a rhythm or the direction the fish is moving in.
Typing seems to be broken on non-US key layouts.
I wish I had more hands.
What are my 40 interns even doing when they can't supply enough coffee for 10 developers?
Can't hug the monster? I'm afraid that's going to cost you a few points.
Otherwise quite a solid entry.
Text speed could have been faster.
FANTASTIC
Don't really like the lack of coyote time while sliding off a ledge or how your horizontal velocity stops after letting the arrow key go. Looks pretty though.
Adorable, well drawn. Combat is solid. I like how the layout changes.
Controls could have been tighter. Looks very nice.
It's like I'm really there.
Vaccinations don't seem to work.