Blinding Caves by qkerguelen 2018-08-12T19:17:16Z
I like the graphics, the levels might be a bit to hard in the beginning. Fits the theme in an unexpected way :) well done!
Foon → Ludum Dare Explorer → Users → Jens
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | Garbage Collector | compo | 393 | 3.32 | 2.95 | 2.70 | 3.42 | 3.72 | 3.42 | 2.72 | 3.52 |
I like the graphics, the levels might be a bit to hard in the beginning. Fits the theme in an unexpected way :) well done!
Weird game :D but made me laugh. Good job!
Great graphics, I missed the sounds though. The keybindings was a bit weird, should have added support for arrows as well. The acceleration in the movement made it so much harder, and it annoyed me a bit :P
This was great! I love the music and the art in the game, well done!
This was awesome :D Well done! The only thing I would change is the key bindings, I found it quite hard to play with shift and space for the actions. The tutorial was great and innovative, really enjoyed it.
@deaymon Didn't think about that :P I'll give it another try!
The controls was a bit hard, you should probably make the character jump on key down instead of key up. Fell into the water so many times because I didn't release the key fast enough :) I really liked the mechanics of the game, good job!
Not sure if I'm doing something wrong but the amount of ammo spawned did not keep the walls from killing me before I even reached 15 points. Played the game in Chrome on Windows 10, 60hz monitor. The movement was a bit to fast, way to easy to hit the wall when trying to pickup ammo.
Nice game! I noticed that moving both vertical and horizontal at the same time gives a bit of a speed boost ;) I guess this wasn't intended.
Love the graphics! The gameplay is really good. I didn't get so far but you've managed to implement a lot of levels. Hats off to you!
@svenardocom Thanks for the feedback! Yes, I agree with that the game is quite boring, I had big plans for it but with the time limit I didn't manage to get all the things in that I wanted. I wanted the "processing" of the different trash to result in new items to be created that had to be put in some other place. For example if you burn something with metal a metal bar would be created that would then be moved to recycling. While wood would have created coal that could be used for something else. :)
@emanuele Thanks for the feedback! Yes, I've noticed some imprecision when you try to leave the trash on the conveyor belt, is that what you found as well?
@hegemege Thanks for the feedback! Yeah, a way to pickup the trash with the keyboard might have been better. I was going to add a check for the mouse over effect so it wouldn't show unless you were close enough to pick it up but ran out of time. The alarm is way to loud, I got so used to it during development so I just missed it. I had more plans for the game, but ran out of time. See earlier comments about some of the features I had to skip.
@amras0000 Thanks for your honest review of the game. I agree that the game is quite boring, and no real choice can be made by the player. I had a to big scope and had to cut a lot of the stuff I wanted to add before the time ran out. If you read some of the earlier comments you'll see some of the things I had planned.
Just before I published the game I got the feedback from a couple of friends that it should have said something else instead of plastic, and the TV/GameBoy was added in the end because I had to few "plastic" items.
The sound effect of the alarm is horrible and I should have fixed it.
You shouln't be sorry for writing a good review and what you actually think, I appreciate it and I will definitely improve for my next Ludum Dare :)
I'm glad you like the graphics and movement, I probably spent a bit to much time on that, but I'm happy with the outcome.
Thanks!
Great game with nice graphics! Should have added some music :)
Great game, nice sound effects :)