FoonLudum Dare ExplorerLD34 → Mine Rail Shooter

Mine Rail Shooter

By ybalrid

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CategoryRankScoreCount
Coolness353
Audio2193.22
Graphics4103.22
Overall4743.24
Humor5132.32
Mood5242.90
Fun5673.04
Theme7353.37
Innovation8672.35

Comments

yumaikas 2015-12-14 06:45

Protip: You can turn around, give that a shot.

wild 2015-12-14 12:32

Atleast make it so the cursor locks, thanks ^_^

coywolf 2015-12-14 12:53

I second the cursor locking, I kept clicking out of the window.

darkgrisen 2015-12-14 13:05

Nice game! But it's annoying when the mouse is outside the game window.

ybalrid 2015-12-14 13:16

Arf. Sorry for the cursor locking. I only tested it if full screen so it wasn't an issue :/

First time using unity for me, so I wasn't aware ^^"

goffmog 2015-12-14 13:24

Had a lot of fun with this one, when I was able to keep the cursor within the window ;) Great graphics, and kudos for having a guitar soundtrack!

deadpixl 2015-12-14 13:30

For a first unity project, great work! Really dug the audio! Mouse lock would of been great and a bit more complexity. Over all though great first unity effort!

manimal 2015-12-14 14:22

Nice game, i must see your code. I like your models, i need to know how you generate the level!!! :)

ybalrid 2015-12-14 16:58

@MAnimal look at this Blender file https://github.com/Ybalrid/LD34/blob/master/assets_source/minetunel.blend?raw=true

The "Cylinder" (yes, bad name, I know) has 3 modifiers :

- a "Mirror" in 2 planes, so I have to model ony 1/4th of one section
- an "Array" modifier that copy this mesh folowing some parameters (lengts of the array + an offset vector)
- a "Curve" that deform the result of the Array folowing a curve object.

The "curve" used is a NURBS path. You can create one easily by doin <Spacebar> -> "Add path" ;-)

ybalrid 2015-12-14 16:59

HEY GUYS!
The main scene now lock the mouse! \o/

zaniarm 2015-12-15 07:58

I liked this game very much. Nice and simple models and solid gameplay. Great job.

commodorekid 2015-12-15 11:21

If it's really first time in Unity, you did great job. I hope you go further next time. I found the mine a little bit empty. It looks like an Oculus Rift demo kind of thing. After a while I started spamming both buttons :D Keep developing!

sovietbear 2015-12-17 00:39

I liked the game play, but it lacked any punishment for reloading (cool down timer, not being able to shoot for a bit), so you could just click both buttons at the same time and never worry about ammo.

ybalrid 2015-12-17 12:29

@SovietBear I know. I have to put more thought on game mechanics and design. I'm a programmer for start, I know a bit of 3D modeling but game design is still new for me...
Will do better next time!

rjhelms 2015-12-18 03:51

Good job for a first go with Unity. As others have said, it's missing some game mechanics to give it more of a goal or strategy than "rack up points", but the core gameplay is there for sure.

ybalrid 2015-12-18 16:39

Yup. I need some training to make more interesting game mechanics ^^"

oneiric-worlds 2015-12-21 15:39

Nice idea and the game is well done. Maybe the particle effects are a bit too strong, it's a bit annoying to shoot the targets behind...

hotboxgames 2015-12-23 21:59

Nice and simple, well executed.

dustystylus 2015-12-24 20:14

Nice, does exactly what it says on the tin! Liked the music too. :)