FoonLudum Dare ExplorerUsers → EpicCrownKing

EpicCrownKing

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHu
202250Delay the inevitableHourglass Boyjam3.003.003.003.003.00
202148Deeper and deeperTESTScompo2893.643.533.823.943.713.033.74

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Comments by EpicCrownKing

LD48 — Deeper and deeper

Rock Monster by Myko 2021-04-26T01:31:58Z

Really great game! Was able to get all the way to the bottom. The sound design combined with the particles really make you feel great when you're digging. I will say that towards the end it gets pretty easy since you're loaded with rubies and gold, but the combos you'd get with iron just feel incredible to pull off so I'm not sure I can flaw that. Very good job and keep it up!

Scriptless Pipes by Turkey 2021-04-25T21:16:26Z

Very cool concept and clean execution, but I don't know how to get past level 4.

Scriptless Pipes by Turkey 2021-04-26T01:10:52Z

@Turkey yeah, that'd be great :b I just couldn't figure out where to find the solution, but making a game entirely in HTML and CSS is a really hard task and you did it really well! I wouldn't even be able to fathom where to start with it, so massive kudos.

For Whom The Diving Bell Tolls by Jakob Willforss 2021-04-26T01:09:09Z

Great idea, and incredible sound design. Only gripe is that as some others have mentioned, not having checkpoints made it annoying to die if you were further down. Great take on the theme!

Dynamite Depths by Peter Jonsson 2021-04-25T21:17:21Z

Great example of how simplicity is a good thing! Great concept that was well polished. At the end I found myself wishing for more levels. You should definitely take this concept and expand it, and I'm sure with more time you could make a great puzzle game.

Cool Dude Cave by ZachsButt 2021-04-26T22:15:59Z

Very cool idea(no pun intended :b ), and incredible job on the visuals - the models and animation are superb for a jam game. The boss design was great and the humor was fun!

Dungeon Slicer by Gallahron 2021-04-26T01:35:29Z

Very cool concept and elegant execution! Only major gripe is that sometimes the character falls through almost nonexisent gaps, which can get frustrating.

TAILSPIN! by Saturnyoshi 2021-04-27T05:22:23Z

Absolutely incredible game. I have no other feedback. It feels like a game made in three months rather than three days. Had a blast playing it, and the mechanics and level of polish developed are beyond anything I've seen from a game jam before.

Third Party by Duckonaut 2021-04-27T01:02:57Z

Overall, really well done :) (obviously biased since i was there while it was being made, but still). The visuals are en pointe along with the sound design, and the gameplay concept is great. There were quite a few bugs I ran into while playing, such as corpses taking bullets feeling pretty unfair and some sprite drawing issues, but other than those bugs(which i'm sure will be fixed), great game and great job Ouroboas!

Mystical Island by azakharov 2021-04-26T01:19:44Z

Very cool idea, and a nice mix between text-adventure and RTS, but I find it really hard to know where to go and what to do - everything feels up to chance. On the other hand though, I really love the art style and think the way the map is plotted out is really clever.

Sleep Walls by drom1x 2021-04-26T01:42:36Z

Cool idea! I will say, I'm a bit confused on how the mechanics work, but the audio design is en pointe and the concept is very cool.

Run little one, run by Para_no_ 2021-04-26T01:58:43Z

Very cool idea, especlally for your first game jam! Great job on the models. I'd advise going forward that you give some sort of "Controls" window, since I died quite a few times to the scientist not knowing where to go. I'd also replace the collision check on the rat's jumping script with a raycast(assuming you used a collision check), since I was able to wall-run my way down the staircase(which was oddly fun). I didn't make it to the bottom so I don't know if there was anything at the bottom, but from what I did see very well done for your first jam!

TESTS by EpicCrownKing 2021-04-26T01:12:56Z

@vitor-figueredo Thanks! Yeah, the balloon game was the most rushed of the games, and I would've really liked to have spent more time on improving the current games and even adding more, but I ran into some major UI issues and had to get those fixed.

TESTS by EpicCrownKing 2021-04-26T01:50:42Z

@scidev Thanks! Yea, I used a bad variable to reference for time and when porting from Unity to WebGL I had to mess with timing, in the final build when I was preparing for upload I realized that the third wheel in the first file was waaaay too fast. In hindsight I should've gone back and slowed all 3 down a bit more.