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Nick Sandison

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHu
202352HarvestSelective Reapercompo2213.263.343.553.823.793.184.08

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Nick Sandison

Nick Sandison leaves an average of 8.0 feedback comments each event.

LD52 — Harvest (8)

Comet Cowboy by Jonathan Alderson 2023-01-22T22:11:19Z ♥ 0

Cool concept! I find it a bit hard to aim shots, but that could just be because of all of the 3D rotation.

Somebody Will Die by Coderah 2023-01-22T21:39:07Z ♥ 1

Interesting game! I wonder if there could be a good way to force the player into the more ethics-pondering portions of the game, because as it stands, I just walked around to look for a match and then stabbed them, completely ignoring the dialogue options.

Carrots by gimblll 2023-01-22T21:04:19Z ♥ 0

Could be interesting with some more time put into the farmer AI / mechanics. As it stands, I was able to just collect all of the carrots and walk to the goal without any obstacles, but I imagine some more stealth-style gameplay would be fun.

Overroasted by Dock Frankenstein 2023-01-22T20:57:18Z ♥ 1

Very well made, could be a good full game with some more time put into it. As for what you could do on a shorter time frame, it might be more fun with customers coming in and leaving faster, and a second machine so everything isn't done in the same order and there is more of a management element.

Hi!Waste Tomato by Asahi 2023-01-10T05:46:32Z ♥ 0

I like the art style, but the filters make it a bit hard to see what's going on.

Slime Crime by No whOne 2023-01-10T05:38:26Z ♥ 3

Great work, some subtle design decisions really help make this game work, like not being able to move while attacking or eating.

Jemmy's Evil Field by CrowDev 2023-01-10T05:35:55Z ♥ 1

I like the story and art. I think if you zoomed the camera out a bit, it would be easier to tell what's going on in the walking around section.

Harvester 008 by Lintfordpickle 2023-01-10T05:33:40Z ♥ 1

Good job on the physics. The controls feel a bit weird though. It's a bit too easy to lose control and having the button to recenter the ship helps with that but seems out of place.