FoonLudum Dare ExplorerLD46 → F E E D

F E E D

By delightfullymad

View on ldjam.com

CategoryRankScoreCount
Overall4273.5332
Fun5113.3032
Innovation2973.5632
Theme2004.0132
Graphics1683.9832
Audio2643.4631
Humor2763.2731
Mood2203.6132

Comments

deathray 2020-04-20 02:54

I think this game fits the theme well, and I like the 1-bit graphics, but I wasn't able to get far. The first few times I failed while learning what I had to do. Then when I got good at picking up cultists and feeding them to the god (great artwork on that!), new cultists stopped appearing.

seagull 2020-04-20 03:01

Feeding people to the DARK GOD? I'm in!

Liked the game!

Feedback: There is some problem with controls, when you try to sacrifice someone. It requires you to put him from the correct place. It seems I can be blocked out in money / notoriety zone. It's reaaaly hard to balance money. At some point I just got tooo many cultists doing nothing, imo they and spawning a tad too fast.

madbookstudios 2020-04-20 03:46

The graphics for the game are SO good. Best I've seen so far - well done!

theseusinabottle 2020-04-20 05:16

Who would have thought it would be so hard and yet so fun to try and get people to join your cult so you can feed them the the eldritch beast from beyond the black veils of night that's shacked up in the back room. I really like the one bit style graphics you have going on and I also love the Zalgo text you used for the game over screen. I did feel that the text was a little blurry in the quest screen but not unreadable. Your sound effect where also nice and crunchy (in a good way) so good job on that.

curiouslycory 2020-04-20 15:17

Great job drawing the evolution of the dark god. That was my favorite bit. The sounds fit the graphics, and the controls were intuitive. I think I grew my god too quick, and ran into a scarcity problem at the end, but it was a fun play.

alexey-kuzovkov 2020-04-20 15:20

I made it to 300 seconds when I ran out of money. Very cool game with nice graphics and challenging gameplay.

pinballjunior 2020-04-20 15:22

Lovely art style and clean look. Fits the theme very well as well.

rob-parker 2020-04-20 15:26

This game was so simple but so addictive! Once i realized that i couldn't just immediately sacrifice the cultists without first getting enough money/notority to sustain the cult i really enjoyed the game. The graphics amd sound effects worked really well!

freya-c 2020-04-20 15:33

Nice aesthetic and style. Found it quite physically difficult to actually place cultists in zones towards the end because other ones kept walking in my way, but I guess you can just explain that as difficulties of a cult getting too large haha...

benbonk 2020-04-20 16:08

Interesting concept. Took me awhile to get the hang of it, but when I did it was pretty cool. I also really liked the simple, yet pleasing graphics. Some of the text was a little blurry so since I see that you are using Unity, I would highly recommend trying out TextMeshPro to get much clearer text.

quinn-patrick 2020-04-20 16:15

Visually I really liked it. As for the game, I had trouble figuring out how to do anything. The first couple times I ran out of money before I could do anything, and then after that the zones got totally filled up and I couldn't add anyone. I see people talking about sacrificing cultists but I couldn't figure out how to do that. Maybe i just wasn't paying attention, but making the mechanics more clear would definitely help.

hanamigi 2020-04-20 16:19

I really liked it! Great aesthetic that fits with the setting, nice easy controls, direct and understandable mechanics, and it fits well with the compo theme!

I won the survival mode on my first playthrough: I quickly hit a good balance of money and notoriety, then after T:450 got greedy for more cultists to feed the god faster and lost... I suggest making the game a bit more zoomed in, to better see the god's appearance. Also too little time is given to its evolutive phases, I burned through them so fast and only got the final form, where the only change was an increasingly white noise effect in the eldritch room.

The game over screen is also a nice touch, I managed to read it :alien:

tobiasw 2020-04-20 16:24

I came for the dancing elder gods, but then I stayed for... actually, I didn't. I got ς๏ภรย๓є๔ ๒ץ Շђє ๔คภςเภﻮ єɭ๔єг ﻮ๏๔ร.

A few things took me a while to understand. Notably: - There is another screen that I should get the cultist too. Initially I thought the two trees were two "zones" mentioned. - The "quests" are the actual goal (?) of the game? Maybe they could've been on permanent display instead of always being hidden until I press a key? - Feeding the god is just a means of survival, and I should delay it as long as possible, lest it grows. There is nothing to be gained by having it grow.

What I still don't know is whether the game winnable by fulfilling all of the quests. I think there is a bug in the quest system. In all of my playthroughs, one quest didn't get marked as done, despite me clearly having fulfilled the conditions. (E.g. I got the 28 and the 13 notoriety, but somehow never got the 18 notoriety quest? Yeah, I got three notoriety quests there.)

Anyway, I enjoyed the dynamics in the game! Especially interesting was that once the cult got bigger, it got harder mainly because the damn cultists kept doing their own thing and getting in my way, haha. The 1bit graphics and the sound design also works well. Great job!

wheffle 2020-04-20 16:25

I have a real soft spot for minimalist games, and this one right off the bat scratches that itch. The setting matches the style extremely well, kudos on that!

On the simulation side of things, I like the concept but the mechanics might need a little fine-tuning. One of my quests was to gain 24 notoriety, and just having like 8 or 9 notoriety made my cult explode with cultists and chew through all my money faster than I could move them around. The time survival quests seem really tough as well, as well before 400 seconds in the eldritch power bar lowers too quickly for you to survive even while constantly feeding cultists. Who knows, maybe it's meant as a moral-of-the-story, you can't win by worshiping an eldritch god :p

Really enjoy it overall though, it's hard to get system mechanics tweaked and working perfectly during a game jam. Cool idea, good execution, awesome style, played it for a while!

irwatts 2020-04-20 16:53

Love the art and theme! Being able to push cultists out of the way would be nice, but it did add a punishing element to letting things get out of hand.

thedashdude 2020-04-20 23:14

Amusing game. I like the "it" being a cult. As always with LD games, it lacked a certain amount of depth.

ddrkirbyisq 2020-04-30 08:19

Lol, this was pretty amusing, actually.

Please try to achieve proper pixel mapping next time so your graphics aren't weirdly aliased and blurry!