chuckiee 2022-10-03 09:02
Can't play gives an error!
Foon → Ludum Dare Explorer → LD51 → Lab Rat
By fnelix
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 315 | 3.25 | 46 | |
| Fun | 333 | 3.05 | 46 | |
| Innovation | 209 | 3.37 | 46 | |
| Theme | 220 | 3.63 | 46 | |
| Graphics | 206 | 3.54 | 46 | |
| Audio | 312 | 2.84 | 46 | |
| Humor | 181 | 2.86 | 43 | |
| Mood | 304 | 3.02 | 45 |
Can't play gives an error!
Kind of good but still little bit confusing
Nice game! I like how it fits the theme, the game does feel a bit slow because of it in the early stages but as it progresses you realise 10 seconds is really not that long!
One gripe I have unfortunately is that most of the game kinda plays by itself. In most of the earlier levels all you need to do as a user input is just take the wrong colors off the conveyor and then wait another 10 seconds before you do anything. The final level felt really good with the use of the bin/destroying box which forces you to act on every flask which felt much better.
I think this game would really excel as the game got harder, I can imagine having 2 flask producers, and multiple mixers going on at the same time to be really hectic and a fun challenge.
There could be some info about mixing on the wall. Vertical mouse movement rather confusing. Would love to see 3d model and sprite colors to be more similar (red and orange especially), also some replay and spawn bottle buttons :) Good job, I had some fun
Its a shame you couldnt get the embedded game to work. I played it on itch, you could do with making the camera slower/less jerky and most of its positions arent any good. It should be obvious how to play the game, and instantly play well. You didnt give any indication as to how the game is played besides collect recipes. This style of game is often well suited to having a grid based snapping movement system.
Recipe games are fun they just need to be easy and obvious as the difficulty comes in when you have a very long list of tasks to complete. Or other mishaps occur.
Developing it even more could provide a very fun game. Well done for getting this in.
Yeah, I had camera jerking issues as well, and had to run it on Itch in firefox. Concept is great. Reminds me of an old game 'Factory: The Industrial Devolution', and I haven't seen a game remotely like it until now. Excellent concept, and with some refinements, it could really shine.
I like it! The aesthetic is consistent and the premise is pretty cool - it's just held back by the camera problems (on firefox, anyway?) that I think other people have found - and it does seem a little passive for the first few levels, it doesn't really seem logical that there are levels that have you not doing anything. Having said that - it's a neat concept broadly executed well and i liked it lol
Great concept, clean design. It really wants for some mellow music, but was a blast to play!
It's really nice! Fun and easy to control, picking up and dropping flasks is really satistying. I would've appreciated an over the shoulder perspective so that the order of the ingredients is the same going from the ui to the action in game, but maybe I'm missing something. Love the aesthetic and sound design, it's really neat.
I think I was one blue bottle short of finishing the last level 😅 nice puzzle game though, I could easily imagine this chaos in a local multiplayer scenario too, Overcooked/Plate Up style! Nice job!
It's a really fun concept. The controls were pretty hard to get used to, though. The game could probably have a fixed camera viewpoint so the player doesn't have to think about managing the camera.
Nice game. I had however a small issue with camera movement.
Nice entry! The game is a bit slow, and camera movement isn't that necessary. I think with a bit of polish, you can end up with a really good and fun game. Nice job, keep good work!
Good game idea. Remember me overcooked. This can be a great multiplayer game :thumbsup:
I like the feeling of watching the convey belt to work. It's simple and fun.
Control might be a little confusing but generally okay. A nice entry after all!
ha ha that was fun. but not really, I would hate that job. I messed up grately and when it was real I was cleaning up the workarea all the time. I'm so clumpsy ..
Good entry!
Fighting the camera controls gets a bit annoying, it's both inverted and sometimes it just moves on its own lol. Other than that, nice game!
I like the concept quite a bit, and I saw what you were going for with the camera but I think it could probably be a fixed angle and be alright. I like how it was a slowed down version of overcooked, good submission!
Congrats on getting your entry done! Definitely reminds me of Overcooked and I enjoyed it. As others mentioned, camera was a tad wonky sometimes. Also, with the way some of the levels are laid out, I would try to grab a flask and it would get pulled into the mixer as I tried to take it away. A solid and fun entry that looks good! Nice job.
Haha, I had very fun with the game! Would be awesome as an overcooked style coop game.
I'm on macOS and can confirm that the webgl version does not work. Although I got the source code and played in godot. Don't mind if I **do** jump in the lab!
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Very cute graphics. I thought that waiting for each potion felt slow and not very engaging, so in that sense maybe not the ideal way of applying the theme. But overall it feels very polished and everything works smoothly. I wish I could have made it fullscreen on itch.io!
This is an interesting and pretty well made little puzzle. Maybe there is a bit too much time where you are only looking. The camera controls also a bit weird. But overall a good compo game. Well done.
I really like the theming of mixing potions. I'd say it's a bit slow, maybe you could've had 10 seconds to solve the puzzle. Regardless, the graphics and the little guy looked really good, better than I could've done :joy:
Lol - the name of Level 8, while playing at 12 midnight, hits hard. Super impressive work! I'm not going to echo everyone else here, it is pretty late, and my brain needed the whole 10 seconds of processing time per bottle. Only issue that I encountered was when repeating Level 3 - where on my second go, the "E" to pick up wouldn't work anymore. Otherwise, fantastic effort!
I like the scientist design ! On the third puzzle, some red bottle used the yellow bottle in the UI dans after that it was impossible to finish.
Enjoyable game with simple mechanics. I have to say that the camera bothered me since if kept rotating to the side but except of that I had so much fun!
I really liked the concept, and I loved the graphics, but the camera was a little strange and the liquids were whiter than the picture of them. All in all though, nice game!
Camera tripped me up a little bit at first but I figured it out without to much problem. Then I just sat back and enjoyed. Good work
I really like the idea here. With more polish this could make a really fun little game, and I agree it'd be really cool with overcooked-style local multiplayer. Agree with the people saying it would make more sense to have an 'over the shoulder' perspective - I got tripped up on the reversed order as well at first.
Honestly, the theme is a bit of a shame, because I think this is a game that might work better if things started moving faster and faster to create more of a challenge. But obviously you didn't really have a choice about the time interval :p
The graphics are very cute (I love how the character has a nose but no mouth) and I like the color mixing mechanic. Overall well done!
Very neat concept and I appreciate you going 3D for the compo, but the gameplay felt very slow. I got to level 6 and I barely did anything. I would love to see this concept expanded on! You've got a great start here for sure :)
Also, the character looked way too much like me, glasses and all!
I believe that your game has a proposal very similar to the proposal of the game I made in this LD51: Mix primary colors!
The graphics are interesting, and there's a good level design. I also liked the gameplay. Good job!
The inverted camera tripped me out a bit, but a nicely paced and chill game. Well done with this submission :D
Well done, nice game, I had fun
So this could be a full on puzzle game with a bit of expansion. I really liked the premise and the main mechanic. The character is as cute as a button and everything made sense right off the bat. I played the game in a more top down view which made things 10x better. That should have probably been the default view. And a quick retry button would have helped. Also when I'd messed up a little it would have been nice for random colors to come out instead of blanks. But those are only minor gripes as I really enjoyed it. Art and sound were great. Gameplay was great. All in all a fine entry.
Good stuff :8ball:
Good and fun puzzle game. Art and sound are good. Puzzle design is simple to understand and verry well made into smart and fun puzzles.
This is a great game that's let down by the theme imo ^^ I really like it, and would love to see it without the 10s limitation. This game has a lot of potential, especially if we could place our own conveyors ^^
Interesting concept, but a bit too slow-paced with the 10-second limitation. Camera control with the mouse is a bit wonky. Nice graphics!