FoonLudum Dare ExplorerLD43 → Urgent Sacrifices

Urgent Sacrifices

By vinzbad

View on ldjam.com

CategoryRankScoreCount
Overall4582.7121
Fun4772.3621
Innovation3932.7621
Theme1713.7121
Graphics4202.6021
Humor1723.0221
Mood3832.7220

Comments

boyzandgirlz 2018-12-03 17:35

I found this game to be really funny. Loved Rhogorr

jakobthequizguy 2018-12-03 19:30

Cool idea, and I like the little bits of characterization and humor, but some of the sacrifices felt like straight up guessing.

barrier 2018-12-03 20:41

Good idea, but a bit short. Managed to finish on second try.

paulhocker 2018-12-05 05:38

pretty simple matching game with a nice twist. nice work on the art as well.

yyz 2018-12-13 21:36

I think the objects to sacrifice should have been hinted at or at least clues should be given to the player about what sacrifices each god likes. For example maybe the god on the left is portrayed as having lots of pets around him to show he loves animal sacrifices, and maybe the middle god looks like a fat god so he loves to eat food/fruits sacrifices, and maybe the god on the right is full of materialism and likes wealth or materialistic objects.

Currently it feels like a game of trial and error. The game also forces a restart the moment you sacrifice a wrong object. It also means I have to rely on memory to win the game and I think that could be improved since I don't think this is meant to be a memory game like match the cards. A lives system would have been more forgiving for the player so they are allowed a few wrong guesses and would improve the game overall. Otherwise maybe a restart isn't the best idea to force the player to start from scratch.

There is a nice feedback for the sacrifices - I enjoyed the dialogue from the gods when I sacrifice something to them as I wanted to see their reactions to each object. I think even having dialogue for the wrong objects would be cool too, like "YUCK THIS GOAT TASTES HORRIBLE!" or "I can't believe you gave me this pathetic science book of nonsense!", which can also hint towards what each god likes, and provide each god some kind of character which makes the sacrificial objects make more sense.

Good job, keep it up and I hope you continue making games!

jihem 2018-12-14 09:27

I have pleased the gods :-) Good idea. You may show the last items we gave to the gods to help remind the type of items they like. To make the game a little bit longer, you can create combination of objects which make the gods evolve (and require other items). Not sure, I'm cristal clear about that. I hope you get the spirit of it.

vinzbad 2018-12-21 17:38

@jihem @barrier @paulhocker @boyzandgirlz @jakobthequizguy thanks for the feedback :) @yyz thanks for the SUPER detailed feedback :)