scrawny 2022-04-04 11:04
Definitely on the simpler side, but pretty solid for a first game done in two days. Visuals are trippy, didn't encounter any bugs, no complaints. Good job
Foon → Ludum Dare Explorer → LD50 → MooshiMooshi
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 535 | 2.96 | 29 | |
| Fun | 432 | 3.05 | 29 | |
| Innovation | 572 | 2.50 | 29 | |
| Theme | 588 | 2.63 | 29 | |
| Graphics | 415 | 3.16 | 29 | |
| Audio | 352 | 3.03 | 29 | |
| Humor | 438 | 2.19 | 25 | |
| Mood | 258 | 3.35 | 29 |
Definitely on the simpler side, but pretty solid for a first game done in two days. Visuals are trippy, didn't encounter any bugs, no complaints. Good job
I really like the color shifting grid for the walls. I think you did a good job of not making the game too difficult either, which I know is a temptation when making a climbing game like this. Great job for your first game!
Really moody, really mysterious. The music adds a really good atmosphere to the entire game and controls were fine. I think I would have preferred to have a dynamic jump height based on how long I hold spacebar but that is really nitpicking. For your first game, this is incredibly well done and I think you have a lot of potential :D
Looks nice, it would be nice to add a height indicator and the ability to exit the game
Great job for your first game! The controls were really smooth and the difficulty of the game was well managed allowing for progression!
The room color shift was great! But on a more personal note, the stairs color change kind of made my eye hurt after a while since it was very bright :3
Anyway congrats on your Ludum Dare and Gamedev debut! Keep up the amazing work!
I really enjoyed it!
Nice, smooth controls for the jumps. For me the colors changing makes me a little dizzy.
I'm a sucker for some first person platforming so I had a good time with this one! I would have liked a sensitivity slider and a proper quit button but I won't hold it against you on your first LD entry!
Can confirm the .exe works with Wine on Linux.
This was a really fun platformer! I felt like the game was challenging but not frustratingly difficult. The colorful visuals were a really nice touch as well.
Great visuals and music! Controls are pretty tight and nice too!
I wish there was some world-building, even as simple as a screen with text giving the player a bit of context about what's going on and why. Great job for a first entry anyways!
I was recording my playthrough of your game so here's a link in case you'd like to see it https://youtu.be/gFusdrtgKRk Your game starts at 1:02
Pretty cool for a first game ! Nice job :)
Nice one! The visuals are nice, and the music adds a lot to the atmosphere of the game. Mouse sensitivity is a bit too high for me, beside that good job! Also, I would just like to be able to close the game with Escape button instead of ALT+F4 :P
P.S. Congratulation on making your first game in LD!
Great game! And I think that this is your first game, right? Very nicelly done. Loved the aesthetic and overall feeling of the game.
Great job for your first game!
A litte bit psychicadelic :smile: I'is like inide a dream
I like the visuals and the sound. It's quite mesmerizing. It could use a way to exit the game if you give up
This game remind me games like LSD (Lucid Dreams Simulator) due the color changing and psychedelic visuals! When I played for the first time, I thought it would be a game with some parkour mechanics. The movement and jump controls were fine and I beated it 2 times searching for a different way in the last platform. I think it would be a nice twist and more adaptable to the theme if the time from the plataforms were getting faster. Congratulations!! :)
Wow that was actually kinda funny, I totally forgot about the theme for the jam until I got to the top haha!
I'm not super huge about parkour kinda games or platformers in general, but I managed to get to the top first try. I even stuffed up a couple of times but caught it and fixed my mistake, felt real hard, you made it really balanced and feel good.
There was something about this one deeper sound effect, I think it was the played at the end of the sfx when you land on something. It felt delayed and weird, still not sure what exactly it what. It's pretty faint though so definitely not a big deal.
Really liked the aesthetic too, could've been nice to see the text at the top be rainbow somehow as well. Cool game yo 👌
Definitely the weirdest platformer I've ever played.
The graphics and music were well done, created a unique atmosphere and was certainly memorable. The platforming was simple, but when combined with the surreal graphics and mysterious fog it kept me engaged until I reached the end. I wanted to see what I would find and what I found was a totally not unexpected (and inevitable) ending.
Really liked the game! Simple, but fun and effective! The "inevitable" was funny in the end xD As a first game its a great entry! With stretching spheres like that though colliders wont always be working like you want them too. You probably used boxes, or mesh colliders with the stretched ones? In the end I really appreciated smooth controls, fun colors and visuals in general. It was a good choice for such game, reminded me of Icy Tower xD You could easily expand it, maybe add more depended on music design to create some fun sounds - jumping to beat perhaps? Just an idea :) Great work! :D
Nice game
I like the stairs you built leading up to the end. I beat it and it was cool to have the platform turn into rainbow colors. Wish they would have different pitches for the sound effect as well.
Overall I think this is somewhat on the simpler side. I guess this could be done in something like Garry's Mod in a day if you you've never tried it before.
You created a nice atmosphere here though! :)
First time I've played an LD game that is strictly a 3D platforming challenge, and I have to say I enjoyed it! The suspenseful music and sound design really added to the mood. There was a good variety in the level design. My one wish is that the colors wouldn't be so intense in certain parts, where the whole background is just one solid bright color.