FoonLudum Dare ExplorerLD51 → Hellish Descent

Hellish Descent

By peter-jonsson

View on ldjam.com

CategoryRankScoreCount
Overall2393.4222
Fun2383.3222
Innovation3942.8522
Theme3393.3222
Graphics594.0922
Audio1073.6021
Humor1782.8718
Mood1163.6022

Comments

coke 2022-10-03 16:57

Very nice graphics and audios, but lacking in gameplay, not really fun actually

vhalenn 2022-10-03 20:50

I really liked the visuals !

shaukaula 2022-10-04 10:15

Interesting game and cool idea. The visuals and the game feel are incredible! Good job!

sozey 2022-10-04 10:30

I love the clean polished look you went for! One area of improvement could be to make the movement a bit more snappy, but I had a lot of fun clearing levels anyway, and the music is nice too!

dod108 2022-10-05 17:23

I kinda agree with @coke BUT that said, I think it can be fixed. The main problem is the movement: it feels waaaay to slow and clunky. After some work on that it can be a really fun game: idea is good, graphic design is great, movement just need to be fixed and the game will be fine.

jakobthequizguy 2022-10-05 21:35

The music and graphics make for a good mood for this game. I had fun with it for a while but started wondering when I was gonna win, maybe it goes on indefinitely? I don't agree with the game not being fun. Great job on this!

cooz 2022-10-05 21:50

The game engine is really nice! Did you build it all at once on this jam? Anyway game "touch" is fine and my lack of mouse right now was the only drawback on experiencing the game ^^

kimau 2022-10-05 22:06

Really nice! A bit slow and floaty but super crunchy <3

savolae 2022-10-06 20:16

Quite nice, the enemies could have been a bigger threat, but the game feels good and plays well. Good job!

snesgaard 2022-10-07 20:00

Top notch presentation and concept.

A suggestion for the controls. Instead of strictly only allowing jumps when the player is in contact with the ground, allow for jumps for a brief period after not being on ground. Something like 200-300ms. Would make jumping easier when trying to move off a platform and jump at the same time.

I would also forego any acceleration on player movements, just change the speed instantaneously on player input. Would make the game feel much more responsive.

Just some thoughts to improve an already great entry :smile:

cameron-borthwick 2022-10-09 20:42

game looks and sounds really nice, the controls could feel a little off at times but held up ok. would have been noce if the enemies shot at you instead of in 4 set directions, there wasnt much of a reason to shoot other than if you couldnt simply go around them. very nice submission overall, well done!

peter-jonsson 2022-10-10 18:18

@cameron-borthwick, the enemies actually shoot at you as well when you are close to them and in their LoS. I agree that they don't to that nearly enough. Sadly, I spent a lot of time working on a flying enemy, but I could not get it to collide correctly with the game world. Thus, I had to scrap the idea, leading to a much easier game.

nel-creation 2022-10-11 07:43

Nice game. good graphics and lighting

schuster 2022-10-11 16:21

Love the look of the game

etherianx 2022-10-11 17:02

Nice entry ! It feels clean and polished. Well done !