The WebGL game worked great for me! Great job! Things I liked: It seemed as though you put some real effort into the game. I liked that there were so many waves. Things I would work on a bit more may be the animations. The animations of the player felt a bit clumsy. The programming was there, just a bit slow, and no follow through. Overall, great job though!
Things I liked: Consistent art theme, the music was on point and sounded really good. I think the game felt more complete than a lot I have played in a game jam. The levels were challenging. Things I disliked: I thought the lantern felt a bit off. Perhaps more visibility with the lantern would have been better? Instead, it just seemed a bit off.
Very good work! I love the modeling! You are clearly talented in that area. I enjoyed the gameplay. Throwing couches was humorous, the game worked well.
Very good job on the music! I truly enjoyed it! I think the game is unique. I had a bit of difficulty understanding how to play the game. I think perhaps a tutorial in the game would have been nice.
Things I liked: Creative concept, consistent art style. Things I disliked, vehicle controls seemed a bit "floaty". It was difficult to control. Overall, good job!
I think the art style was really well done. I know you worked very hard on this! I think it turned out very well! I think the gameplay was unique, it felt smooth! Very good job!
Things I liked, the water shader was cool. Things I disliked, seemed really difficult to move the ice pieces. I clicked several times but was unable to get the ice piece close enough for the penguin to move. Considerably too slow, perhaps the ice pieces should be more greatly influenced by the waves?
Things I liked: Very good art style, I thought the audio fit the game well. I truly found it fun, probably the longest time I have spent on a game here on LD. Things I disliked, animations were a little jittery, but perhaps that's the art style. It took a little while for the game to get going, I almost quit before it started. Perhaps a little faster start would have been nice.
I like the concept, but didn't quite understand the execution. I let her run, never died without having to move any objects. I really liked the art style, the game looked good. Perhaps more time investment into the programming side. Overall, good job!
Things I liked, graphics fit the concept very well. The sensitivity was tough, but felt good. Things I disliked: I found it to be difficult for a beginner. I died within a few seconds several times in a row until I could get the hang of it. I think it probably needed a shorter slope to difficulty. The first 10 seconds were great though!
Things I liked: I like the cool concept of Nick Cage (not any relation to the actor) being in your game. Things I disliked: Couldn't figure out how to make money.
Things I liked: Pretty humorous game, kinda weird. Liked the name, stood out. Controls pretty good. Things I disliked: Not enough fingers and spaghetti arms.
Things I liked: Graphics work Things I disliked: Not sure what I was doing. I was assigning cards, but didn't know really how that was affecting gameplay. Perhaps more visual indication?
Good job! Things I liked: Creative movement, I liked the tutorial, it was well explained. Things I didn't like: Navigation was a little difficult. Wasn't sure how to unload easily.
Things I liked: The consistent art throughout. I felt like it was quite straight forward, easy to get into. The controls were not weird.
Things I disliked: I found that having to move before I could jump again didn't feel natural. I'm not sure if that was intentional or not but I found myself dying at times when I likely woulnd't have otherwise. Secondly, I didn't hear much audio. I don't know if it was turned down significantly. Lastly, I would like to know more about the story. I didn't know much about "Jane" until Jane died.
I absolutely loved it! I thought it was an extremely clever take on the theme. The old school game of keeping the pet alive was interesting. The part I was confused most about was how to interact with the wife!
I think your art was really good. I could tell exactly what everything was. It had a consistent art style across the board, which I can appreciate. I also thought that your interpretation of the theme was quite clever. I wish I had thought of that! My least favorite aspect was that I found it a bit confusing why there were three parts I was trying to make pairs for.
Simple, but effective. I agree with some of the feedback above, randomized sound would have been nice. A variation in speed would also have been helpful. I found myself early on moving away from the plant, but as I continued to play I pretty well just sat in the doorway. A slight design flaw there I think. I think perhaps giving more entry points would have forced the player to different areas. Also, maybe more than one plant? Just some thoughts to force the player into different areas of the environment. Overall, you did a great job!
Good job! Felt like a classic tower defense game. I played it for quite a while. My only issue was that the game felt like it was getting easier instead of harder. There are probably a few design flaws there. However, great job!
One of my favorites so far! Great job! I had a little bit of trouble steering the forklift, but I feel like that fits with the design! I loved it! I felt like the only part was was having the forklift raise and lower, but that seemed pretty minor to me.
Unlike others, I never could figure out how to place towers. Overall, the design looked great. I think I would have enjoyed it more if I could figure out how to place the towers! Great work though!
Great job! Liked your art work a lot, the music was well done. Your game was enjoyable. My only request would be that the game have ab it more verticality to it. It felt like I was running from just side to side. It would have been a bit more interesting if I had to jump on top of platforms to get some of the "yummy" food. However, that is really minor. I felt like your game was really good.
I think you did a really good job. I appreciated your graphics and music the most. I played a few times, which tells me that I was learning the game and was appreciating it. Like the previous poster, I found managing the hunger to be quite difficult. I couldn't last more than 5-10 seconds. Overall though, great job!
LD46 — Keep it alive (32)
Saving Caesar by SundanceKid 2020-04-23T08:25:01Z ♥ 2
The WebGL game worked great for me! Great job! Things I liked: It seemed as though you put some real effort into the game. I liked that there were so many waves. Things I would work on a bit more may be the animations. The animations of the player felt a bit clumsy. The programming was there, just a bit slow, and no follow through. Overall, great job though!
By Lanterns Light by rbeattie 2020-04-22T07:39:38Z ♥ 2
Things I liked: Consistent art theme, the music was on point and sounded really good. I think the game felt more complete than a lot I have played in a game jam. The levels were challenging. Things I disliked: I thought the lantern felt a bit off. Perhaps more visibility with the lantern would have been better? Instead, it just seemed a bit off.
Keep Him Alive by KeepingHimAlive 2020-04-22T07:28:53Z ♥ 1
Very good work! I love the modeling! You are clearly talented in that area. I enjoyed the gameplay. Throwing couches was humorous, the game worked well.
Giant Blobs From Mars by Almighty Games 2020-04-22T06:45:49Z ♥ 1
Very good job on the music! I truly enjoyed it! I think the game is unique. I had a bit of difficulty understanding how to play the game. I think perhaps a tutorial in the game would have been nice.
Are We There Yet by Twistashio 2020-04-22T03:46:19Z ♥ 1
Things I liked: Creative concept, consistent art style. Things I disliked, vehicle controls seemed a bit "floaty". It was difficult to control. Overall, good job!
Remember, Apollo by AdamCYounis 2020-04-21T05:45:30Z ♥ 2
I think the art style was really well done. I know you worked very hard on this! I think it turned out very well! I think the gameplay was unique, it felt smooth! Very good job!
Quite Contrary by chelC 2020-04-21T05:30:20Z ♥ 1
Things I liked: Cool Art, consistent theme Things I disliked: Couldn't figure out what to do. Never could get any visitors to my backyard.
Hellianthus by Maryush28 2020-04-21T05:25:28Z ♥ 2
Things I liked: Consistent art style, I liked the concept. Things I disliked: Was having difficulty moving around the level and using the mechanics.
Save the Penguin by nuclear 2020-04-21T05:09:52Z ♥ 1
Things I liked, the water shader was cool. Things I disliked, seemed really difficult to move the ice pieces. I clicked several times but was unable to get the ice piece close enough for the penguin to move. Considerably too slow, perhaps the ice pieces should be more greatly influenced by the waves?
Firekeeper by thomas-olsson 2020-04-21T05:04:35Z ♥ 1
Things I liked: Very good art style, I thought the audio fit the game well. I truly found it fun, probably the longest time I have spent on a game here on LD. Things I disliked, animations were a little jittery, but perhaps that's the art style. It took a little while for the game to get going, I almost quit before it started. Perhaps a little faster start would have been nice.
Keep Her Alive by Jani Penttinen 2020-04-21T04:52:59Z ♥ 1
I like the concept, but didn't quite understand the execution. I let her run, never died without having to move any objects. I really liked the art style, the game looked good. Perhaps more time investment into the programming side. Overall, good job!
LifeLine by pomeroyb 2020-04-21T04:45:48Z ♥ 1
Things I liked, graphics fit the concept very well. The sensitivity was tough, but felt good. Things I disliked: I found it to be difficult for a beginner. I died within a few seconds several times in a row until I could get the hang of it. I think it probably needed a shorter slope to difficulty. The first 10 seconds were great though!
Can't Control Cage by Shay Cichocki 2020-04-21T04:40:36Z ♥ 0
Things I liked: I like the cool concept of Nick Cage (not any relation to the actor) being in your game. Things I disliked: Couldn't figure out how to make money.
Potater Toss by BoxedMeatRevolution 2020-04-21T04:32:24Z ♥ 3
Things I liked: Pretty humorous game, kinda weird. Liked the name, stood out. Controls pretty good. Things I disliked: Not enough fingers and spaghetti arms.
Remnants by xbcw 2020-04-21T04:24:33Z ♥ 2
Things I liked: Graphics work Things I disliked: Not sure what I was doing. I was assigning cards, but didn't know really how that was affecting gameplay. Perhaps more visual indication?
Planet Sitter: The Galactic Inquest by Eckkert 2020-04-21T04:19:54Z ♥ 2
Good job! Things I liked: Creative movement, I liked the tutorial, it was well explained. Things I didn't like: Navigation was a little difficult. Wasn't sure how to unload easily.
Rebooting Flowers by Haoro 2020-04-21T04:14:00Z ♥ 1
Same issue as above. Sorry man
Lamps by qkjosh 2020-04-21T02:39:11Z ♥ 4
Loved it! You had amazing graphics! My biggest complaint is that I"m not sure exactly what I am supposed to be doing. Perhaps it's a maze like game?
Soul Light by ShuzenAndy 2020-04-21T02:17:11Z ♥ 4
Things I liked: The consistent art throughout. I felt like it was quite straight forward, easy to get into. The controls were not weird.
Things I disliked: I found that having to move before I could jump again didn't feel natural. I'm not sure if that was intentional or not but I found myself dying at times when I likely woulnd't have otherwise. Secondly, I didn't hear much audio. I don't know if it was turned down significantly. Lastly, I would like to know more about the story. I didn't know much about "Jane" until Jane died.
Happy Life by scalliondelight 2020-04-21T02:11:33Z ♥ 4
I absolutely loved it! I thought it was an extremely clever take on the theme. The old school game of keeping the pet alive was interesting. The part I was confused most about was how to interact with the wife!
The Show Must Go On by Jedeen 2020-04-21T02:06:41Z ♥ 0
I think your art was really good. I could tell exactly what everything was. It had a consistent art style across the board, which I can appreciate. I also thought that your interpretation of the theme was quite clever. I wish I had thought of that! My least favorite aspect was that I found it a bit confusing why there were three parts I was trying to make pairs for.
Can Adequately Generate Charge, C.A.G.E. for short! by Izokia 2020-04-20T23:50:58Z ♥ 1
Good job! I like that you had multiple little games in there!
Inanis by FabiGhindaru 2020-04-20T23:48:02Z ♥ 2
Very good job! I found it quite entertaining after figuring out the controls!
ChargeMe by WMute 2020-04-20T23:42:30Z ♥ 0
I couldn't figure out how to get out of the starting area? With that said, I think the graphics and approach is very good! I like the concept.
Don't taste the lava by mira 2020-04-20T23:28:51Z ♥ 1
Yeah, really cool twist on tetris! The game got progressively more difficult quickly.
Protect The Plant by Metehan 2020-04-20T23:24:29Z ♥ 1
Simple, but effective. I agree with some of the feedback above, randomized sound would have been nice. A variation in speed would also have been helpful. I found myself early on moving away from the plant, but as I continued to play I pretty well just sat in the doorway. A slight design flaw there I think. I think perhaps giving more entry points would have forced the player to different areas. Also, maybe more than one plant? Just some thoughts to force the player into different areas of the environment. Overall, you did a great job!
Penguin Tower Defense by SomethingWithEd 2020-04-20T23:19:53Z ♥ 0
Good job! Felt like a classic tower defense game. I played it for quite a while. My only issue was that the game felt like it was getting easier instead of harder. There are probably a few design flaws there. However, great job!
Panda Smash by rumor 2020-04-20T23:07:32Z ♥ 1
Very clever! I thought it was hilarious! It had both my wife and I laughing!
Bankruptcy Countdown by Martin183 2020-04-20T22:53:48Z ♥ 1
One of my favorites so far! Great job! I had a little bit of trouble steering the forklift, but I feel like that fits with the design! I loved it! I felt like the only part was was having the forklift raise and lower, but that seemed pretty minor to me.
LD-46 Tower Defense by AlexHicks 2020-04-20T22:47:50Z ♥ 1
Unlike others, I never could figure out how to place towers. Overall, the design looked great. I think I would have enjoyed it more if I could figure out how to place the towers! Great work though!
Karot Fetus by Dawide 2020-04-20T22:29:17Z ♥ 3
Great job! Liked your art work a lot, the music was well done. Your game was enjoyable. My only request would be that the game have ab it more verticality to it. It felt like I was running from just side to side. It would have been a bit more interesting if I had to jump on top of platforms to get some of the "yummy" food. However, that is really minor. I felt like your game was really good.
Slime Life by Bruyère Alice 2020-04-20T22:24:26Z ♥ 1
I think you did a really good job. I appreciated your graphics and music the most. I played a few times, which tells me that I was learning the game and was appreciating it. Like the previous poster, I found managing the hunger to be quite difficult. I couldn't last more than 5-10 seconds. Overall though, great job!