appoxgames 2022-04-04 22:26
I enjoyed this one and it was a brilliant move to upgrade your character based on time left. Only feedback i have is that the zombie type monster had way to much HP for spawning so early.
Well done!
Foon → Ludum Dare Explorer → LD50 → Fated Fantasy
By algodoogle, Olimarrex, TwistedAro, 0238 and JonShard
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 693 | 3.52 | 21 | |
| Fun | 218 | 3.81 | 21 | |
| Innovation | 865 | 3.13 | 21 | |
| Theme | 405 | 3.89 | 21 | |
| Graphics | 1113 | 2.97 | 21 | |
| Audio | 826 | 2.84 | 21 | |
| Humor | 1039 | 2.28 | 18 | |
| Mood | 926 | 3.26 | 21 |
I enjoyed this one and it was a brilliant move to upgrade your character based on time left. Only feedback i have is that the zombie type monster had way to much HP for spawning so early.
Well done!
Counting down based on resources was a great idea for delaying!
And the mood reminded me lot of Earthbound's Threed town :heart:
Using time as currency fits the theme and this kind of game really well in my opinion. good job.
I think the game is really good! It is obviously inspired by vampire survivors but I think that in terms of gameplay and graphics this is better than vampire survivors. I think that connecting life and time followed the theme very well. I think you should continue to develop this game, good job!
Cool game! Simple retro graphics and nice music. I would love to see some animations on the characters and enemies though. Also, the bullet sfx could get little annoying after a while. I like that one bullet can hit multiple enemies, really helpful!
Nice work overall
Nice game but I'm way to bad at these kind of games! :smile: I liked your screenshots especially the big red eye thingy looks cool!
I think the fog is a bit too much, it washes everything down a lot. The shop needs more of an introduction, or some way to let players know it is there. i found it by accident. Putting something behind the text in the corner will help readability.
The time as the health/currency/pressure mechanic was cool. I really like the wall of eyeballs, that was a cool mechanic to get the player moving. I got destroyed by the vampire boss in no time.
Nice and fun game! Unfortunately I didn't make it the Eye of Death.
I ended up playing a lot more of this than I expected...
Initially, it looked fairly basic, and I didn't think it was going to go anywhere, but I stuck with it and, once I realised that the shop used the time remaining as your currency, I was pretty much immediately hooked. :smile:
I was doing fairly well until I suddenly got insta-mobbed by a bunch of red guys during the giant eyeball fight who took 30mins off me pretty much instantly and killed me. Felt pretty unfair, but maybe there was something in the upgrades menu that I'd missed. :sweat_smile:
Really impressive how fun and addicting this ended up being. I'd have really liked to have seen more dynamic sprites (four directions at least, preferably eight, rather than two) even without animation, but honestly, the fun factor ended up more than making up for that little gripe. :stuck_out_tongue:
Really well done--glad I played this! :grin:
Thanks for submitting your game for me to play on my stream!
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1450167991?t=05h02m47s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
Wow this game was a lot of fun and had a good amount of depth! The progression is pretty slow at the start but I like how you can start to stack an insane number of upgrades to shoot really fast. The only thing that felt unfair was the bosses were just so fast, that if you don't have enough movement speed there's no way to get away from them and it just kind of guarantees your failure. I think with some more balance you have a really solid game here.
I thought I was doing so well after finding the strategy of the ice shards special + stacking attack and movement, until I got killed by a giant, speedy vampire. Now I actually want to try again and experiment more with different upgrades. Really fun game!
I enjoyed the game a lot more once I understood a bit more how to play it I really like the time based system of using your resource as currency. I kinda just stuck around at the start of the area and didnt even notice the item shop at the start and wasted it on the ice shard before I realised how much time it cost. After a while with the passive upgrades and all the routing I had to do I felt it was a nice game to play. I had issues with lagging on the webgl once I had so many enemies on screen and then the count guy appeared and I couldnt even run away from then and went from 12 minutes to 0 so quickly I was kinda upset by that. However still a good game overall good job on making it in such a short time.
I had to plug in my mouse as my trackpad was really not working with this well at all but after that went a lot better. Was a slight issue when you got a large number of creatures on screen (or spawned overall) as the framerate tanked a huge amount but I'm sure with some extra time you'd be able to resolve that. I managed to defeat the eye and scored 10th overall (at the time of writing). I really enjoyed how you did the mechanic for this, definitely worth polishing out the rough edges.