FoonLudum Dare ExplorerLD46 → Sorbest

Sorbest

By robinfaury, Natrem, wsh and MoniqueLesPoules

View on ldjam.com

CategoryRankScoreCount
Overall21713.0227
Fun20312.9027
Innovation22252.6826
Theme16023.4827
Graphics19622.9627
Audio10163.2427
Humor4693.5426
Mood18992.9526

Comments

curtis-pelissier 2020-04-25 15:10

The second level is too much hard! I'm hurting my head each jump.

Good job for the level one though.

prepparedheathen 2020-04-25 15:22

The first level was the best out of the three. The second was very hard to see and hard to jump around in. I felt like I melted too fast in the third level to get most of the apples. Also, I think there is a hole in the bridge in level three because I fell through a few times.

hiisileiri 2020-04-25 15:22

Fun idea; running with a melting ice cream cone and avoid hazards. I'm not sure, what those apples are for, but other objects has reasonable functions. I would like to see some more levels and maybe some safe zones, fridges or something, where you would hide from the kids and stop melting. The green world was kinda bugged; i cant go anywhere from there. I would recommend invent this game concept at mobile device. I would also recommend try some another game making tools than just the Superpowers

robinfaury 2020-04-25 16:36

Thanks for playing! For information: apples freeze when you eat them and give some extra scoop (your life). On the last level there is a gap in the bridge to show you a hidden apple (BTW, did you find the secret passage? ;) ). And I agree with you, the level two is difficult to go throw (you can use the 'n' key to skip the level). It was the first time we used Superpowers. It was fun! If you have other game making tools, feel free to share.

Best regards and have fun!

dk5000p 2020-05-08 08:10

Pretty much the same thing everyone else has said, the second level was basically unplayable. I enjoyed staying alive playing and the sound effects were fun. It made me smile.

honest-dan 2020-05-12 18:51

I enjoyed the staying alive tribute bg music! I wish you had added some variation to the jump sfx since I spent 50% of my time jumping! I found the colours on the second level made it quite difficult to see the platforms, and the controls weren't forgiving enough in my opinion when jumping near an edge! Also - I'd say space for jump (at least as an alternative button to UP) would suit some players! I really liked the icecream melting representing the time/health remaining!

kjscott 2020-05-12 19:34

On the second level the controls are really awkward to control, trying to move from one ledge to another felt an ordeal within the maze. I loved the music, hearing staying alive was funny when I finally realised what the song way.

Take a look at the controls for moving so that you have more time for freedom of movement and getting from one location to another.

voidsay 2020-05-12 19:37

Couldn't finish the second level. Some cayote frames would make things easier.

Hope you get to 20 ratings. good luck!

fractal 2020-05-12 19:42

The second level was super hard, because of the jumps and because I had no idea what I was supposed to do (until coming to the comments, I thought I was supposed to get all of the apples!), but I managed to pass it in the end! Nice game!