FoonLudum Dare ExplorerLD46 → Keep the Love Alive

Keep the Love Alive

By notapixelstudio

View on ldjam.com

CategoryRankScoreCount
Overall4513.8351
Fun7223.5750
Innovation2653.8450
Theme3524.0850
Graphics9553.8151
Humor15032.5944
Mood4683.8051

Comments

wubbaduck 2020-04-21 03:01

Well done! This was a ton of fun. My wife and I played it for quite a while.

goutye 2020-04-21 10:15

That was a lot of fun, thank you! Hopefully being able to bring a +1 next time to get a higher score! :heart: Well done!

palsina 2020-04-22 09:28

Love the concept, and it plays well, I haven't had the oportunity to play with another person, but looks like it could be really fun. Great job!

ukumeme 2020-04-22 09:42

Despite the limited color palette, the graphics look really nice! I also like how the controls feel -- it's pretty fun to play

fabien-parisot 2020-04-22 09:42

290/5000 at home the game is bugger I do not know if everyone has this problem. In any case the design of the city is magnificent !! I will try to remember to create a graphically nice but simple and effective level! Well done for creating a game for two for this Jam !! Nice Concept ! Congratulations

lapisraider 2020-04-22 12:41

Love the visuals of the game especially the lighting! Played it with my younger sister and we had a lot of fun! We had some trouble figuring out what the game was about despite the instructions. However, we managed to get it eventually and it got really fun. Great work!

noamraz 2020-04-22 13:43

Wow Wow Wow! Good Graphics. Good Movement, Long Click Make Jump Bigger, Landing Animations, Wow! Love It 5/5!

dreamer 2020-04-22 13:45

Bro, I will give this game a very high score, because this is the first time I have called my girlfriend to play games with me, although she is stupid and impatient, the wonderful music matching gameplay can not help but Playing for a long time, the jumping of the characters is really cute like jelly, what I like most is that the characters control is very smooth, it is really great, I like you such a deep theme through the game, we all need love, we There is no way to leave each other because we are human

tom-stephenson 2020-04-22 13:52

The graphics and animations for this were so nice, I really liked it! The jump felt very responsive and it was very easy to distinguish which platforms could be jumped onto from underneath! I didn't have someone to play with so I had to play with AI - The AI felt really good although it didn't want to spend enough time with me!

The game captures the difficulties in balancing a healthy relationship with other responsibilities well. Relatable and fun, great job!

sztrovacsek 2020-04-22 16:28

Good to see other Godot games! The game feel, the graphics and the sounds are just great! Too bad, I could only play alone. :slight_frown:

There's one problem, tho: your viewport settings are not setup correctly, so on a hidpi screen the game looks a bit weird.

meme-310 2020-04-22 18:15

I loved the idea. Music is really nice. AI needs to improve. Really Good Job.

Go forward and start making levels. I'll be Waiting your game :).

notapixelstudio 2020-04-22 23:07

@sztrovacsek thank you for reporting that, we'll fix it up! :)

notapixelstudio 2020-04-22 23:09

@fabien-parisot what do you mean by 290/5000? Did you ran into a bug? Thank you for your feedback :D

notapixelstudio 2020-04-22 23:10

Thanks a lot to everyone for your comments! Yes, the AI does not love us humans very much XD We'll see if we could improve its companionship circuits soon

hare-software 2020-04-23 12:18

Nice idea for a game, sadly can't play with my second half due to us being quarantined, but it was fun enough with the AI. The graphics are simple, but very pleasing, so I would say perfect for a game jam like this. I was a bit confused by the control scheme, but it makes sense considering it's a splitscreen game. It did feel the bar was kinda going down regardless of how well I played the game, but I understand that balancing these things takes time. More levels would have been cool, but again, time is a precious commodity. Very good work and hope to see you next time!

anahandley 2020-04-23 17:11

this is amazing!

ulcius 2020-04-23 17:27

Couldn't play with the the other person, but it was still fun to play with AI. It wasn't very smart but still mamanged to play, and doing AI during game jam is still extremely hard job. So congrats! Loved the aesthetics of game: simple yet balanced and beautiful. Very very cool gameplay idea!

apandso 2020-04-23 18:48

Interesting concept! The art looks nice and simple. Couldn't figure out controls at first as WASD didn't work and space or something more familiar than M for jumping would be good. Good job!

notapixelstudio 2020-04-23 18:58

@apandso thanks for playing :) Yeah, this is why we kept you stuck in the tutorial screen, and make you move the character there, so you get more familiar with the controls :D We choose M since it's mainly a local-multiplayer game, and space might get pressed by whoever controls the WASD side of the keyboard :D

@ulcius yeah... imagine: PATHFINDING A* in a platformer where you can go down on the platform... in a jam... of 72 hours :D We just put it there, to help whose in quarantine that couldn't play with noone :D thanks for playing

@anahandley you're amazing!

@hare-software thanks so much ! Yeah, the game is fast so you kind of have the impression to the unfairness of the bar, but actually it's clock-based, everysecond checks if you two lovebirds are together or not :)

Thank you @dreamer , I am glad you shared a cute moment together with a stupid game like this... Don't let her see your comment though :D <3 hearts everywhere

shreyasrao-ts 2020-04-23 20:04

Liked the pleasing background music and also the game play. Good game!!!

abdurrahman-khallouf 2020-04-24 02:20

just got on leader board with my wife @meme-310 . we played with controllers. just a lovely game you have here.

I wish you were able to jump if your partner is on you.

I loved the use of the theme. making the bar goes smaller if you don't collect is genius.

great job!

abdurrahman-khallouf 2020-04-24 02:23

one question though... who are July & Rome :P

lazzydev72 2020-04-24 09:11

Its Beautiful. Controls are hard.

splitpainter 2020-04-24 10:49

Wow, to be honest this feels smooth and I felt like re-playing and re-playing, which is rare for a GameJam game. Also plus for another Godot game!

giulia 2020-04-24 12:08

Ciao @notapixelstudio ;) It is a pity that love and happiness are not included...but sound is romantic (a bit sad but maybe was your intent) and I love very much flat graphic and colours. Controls are not intuitive but I understand that the game would preferably have two players. Overall I can say that I like it!

mags 2020-04-24 14:29

The feel of the game is very nice - from music and graphics to the take on the theme! I liked it. Played with my hubby @kaisean-games, nice thing was as we played our hands interwove and it was kinda romantic too. haha Good job!

kaisean-games 2020-04-24 15:04

I have no idea how my wife :point_up: rated this game, but I can second everything that she wrote. Very nice idea.

The jumping was a tad clunky and one player would sometimes prevent other from getting to the platform, but it creates more of a fun moment than a frustration.

Keep up the good work.

tudvari 2020-04-24 19:44

Cute little game, we enjoyed it for a few minutes, but maybe some better goal would make it more fun.

sadriparian 2020-04-25 10:54

I really like the concept (even with a synthetic lover XD) and I think that it should be really fun especially when there is a skill gap between the two players. I think it works perfectly as a jam game and the overall mood with the audio and visuals never breaks the immersion.

mandarad 2020-04-25 14:54

A really lovely take on the theme, well done.

We had a little trouble with the controls at first (we swapped our jump keys!) but otherwise it was a pretty smooth experience. The aesthetic was really nice too :)

kjscott 2020-04-25 15:00

Maybe because of the lag I had while playing but it bugged out several times, once my yellow player disappeared off screen, another time the blue and yellow got locked together, another time the blue player would appear in the wall.

It was hard to properly assess because of that. FYI: I played all three games using the AI Love and HTML5 version

injured 2020-04-25 16:31

I am fanboy-ing so hard: props for the unorthodox interpretation of "keep it alive" - props for making a co-op for a LDJam. Easily the funniest game that I played but that is because I love dry humor. I was never able to reliably get the 'down-jump-through-a-ledge' to reliably happen.

historymaker118 2020-04-25 17:25

Really liked the graphics of this, and it's nice to see a co-op game made for this that also has an AI option (which is what I played with). I wasn't really sure what I was supposed to be doing though to keep the bar filled. I kept collecting the markers and staying near the blue player, but still the bar kept dropping and never seemed to fill up. Perhaps there was a bug? An interesting take on the theme though, and some really clean UI and minimal art style helped a lot.

legavroche 2020-04-25 17:29

I really like the concept and glad you also included an AI option. The art style is minimalist but fit the game perfectly.

oakwarrior 2020-04-25 19:59

Very cool concept! Very moody as well, quite atmospheric.

freakoftheyear 2020-04-25 20:01

Really cute game. Love the color palette! Also the gameplay is really cute. I like games with co-op and no violence. You should continue making the game, would play a version with more levels and story.

alexander-wayne 2020-04-25 21:39

The concept is really nice, but the controls were rather unituitive - I mean - why use "M" for jumping? You could just use up and down arrows, that would have made the game much better. Apart from that - the AI is rather bad. It didn't even TRY to stay alive. I suppose you didn't have time to fine-tune that (which I definitely understand :D), but I believe making that work could make the game pretty awesome. Definitely keep on developing the idea further!

notapixelstudio 2020-04-25 21:51

@alexander-wayne , are you related, in any form, to.... Batman? :)

Thanks for the comment and for trying out the game. I can understand the confusion on the controls' scheme. But it is a local co-op game, mainly. We added CPU the last three hours to allow the chance to a single player... Implementing a pathfinding algorithm for platformer was too much :)

Great observation for the up and down arrows, but that, I think, is our bias. We personally prefer using another hand for jumping, so we needed a button in the 1st player's half keyboard. And that was the begining of the 'M' kingdom for jumping in this game

herniewise 2020-04-25 22:03

I really like this game idea but I need a someone to play because the AI loves walls more than me :( Well that's not too different from RL

Good job!

alexander-wayne 2020-04-25 22:05

@notapixelstudio Yes, definitely! I AM Batman in fact, hehe!

Well, in such a case I would stick to the scheme of: Player 1: Up, down, right, left Player 2: W, S, D, A -as is in the most games. But I suppose it is a matter of preferences.

mulberg 2020-04-25 23:30

@notapixelstudio I liked the game! The mechanics seems to be quite novel. AI is not very smart, tho =)

I appreciate the fact that you managed to make the game look good even with simple shapes and colors.

wegpast 2020-04-26 12:23

Awesome ! Simple but nice concept ! My lover and I tested it, it's really fun ! Wish we could use "up" to jump more than using another key from movement :p (what does prevent you from using your other hand to push "up" ?) And if you used "up" to jump, the game would be playable by one person, one square by hand, it would be harder but you wouldn't have to had a bot :p

And you have had a world wide leader-board, that's really cool !

Nice job !

sahirioth 2020-04-26 19:43

Not the most entertaining game, but definitely interesting mechanics (design as metaphor, well done!) and happy to see a game being *marketed* specifically to couples (and friends). Giggled a bit at the fact that there's a 3+ polyamory option, but greyed out. Representation represent =)

rodrigo-denubila 2020-04-27 13:51

Wow, really nice take on the theme here. I really liked your interpretation of it. The game is really polished and very well done and the music fits very well, creating an awesome mood. Good job!

barret 2020-04-27 21:03

I had some weird issues with the web version being small , but it didn't effect the gameplay really b/c the art was very clean and easy to read. I loved how you made the boxes stretch out when jumping, it gave them a lot of personality and then the sound effects helped with that too. Sometimes it's amazing how much that stuff can make a difference even though it's just a box.

I didn't last that long b/c I had an ai partner haha, Kinda impressed you had that as option for solo players. Most co-op multiplayer jam games I see don't have that option.

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