Foon → Ludum Dare Explorer → Users → derstander
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | Beep-Boop-Loop | jam | 3.00 | 4.00 | 3.00 | 3.50 | 4.00 | 3.00 | |||||
| 2020 | 46 | Keep it alive | CPR Simulator | jam | 2461 | 2.65 | 2.40 | 3.03 | 3.83 | 2.80 | 2.83 | 2.13 | 2.75 |
derstander leaves an average of 4.0 feedback comments each event.
LD46 — Keep it alive (4)
Package Panic: Always On Time by soldierbear 2020-04-29T21:54:39Z ♥ 1
Loved the graphics. And I thought the physics were fun. Would've loved a little music and SFX. But awesome even without them.
Arthur by AleksandarDev 2020-04-29T21:45:17Z ♥ 1
Love the art style. I found it very challenging. I was able to clip outside the bounds of the path and skip a bunch of the monsters, though! Nice job overall!
Don't fall behind by Dinorex 2020-04-29T21:34:49Z ♥ 2
Very cool. The music really sets the atmosphere. And I think the noise of your vehicle drowning out the approaching enemies causing you to stop to listen really adds to the concept. Pretty much the only thing I wished for was the mode swap key ('c') remapped to something else (e.g. spacebar). But awesome anyway!
Keep It Burning by _benhumphries 2020-04-29T21:19:21Z ♥ 1
I dug the Fireman's "Ahaah!" Fun and cool idea: I played on PC but I think it'd be awesome with touchscreen controls too. Some additional things I wished for: 1) SFX for the engines, helicopters when they're ignited; 2) a little background music. But awesome.
At first I didn't understand what was up with the helicopters after I set them on fire: I'd keep grabbing them and stuffing them back into the fire. I don't think I realized that they were effectively going down as they kept going across the screen lower and lower.