shivur 2014-04-28 06:47
I like the idea with the reflections.
Foon → Ludum Dare Explorer → LD29 → Village By The Lake
By kjscott
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 92 | ||
| Theme | 45 | 3.89 | ||
| Mood | 132 | 3.63 | ||
| Innovation | 250 | 3.29 | ||
| Overall | 310 | 3.31 | ||
| Graphics | 345 | 3.46 | ||
| Humor | 393 | 2.50 | ||
| Audio | 467 | 2.84 | ||
| Fun | 583 | 2.55 |
I like the idea with the reflections.
Pixel graphics are awesome, nice entry.
The music was great. A slightly anti climactic ending though.
Damn, that was deep. I enjoyed exploring and reading the upside-down signs and seeing what gruesome things items turned into. Very nice!
well done. makes me think of Potemkin ;)
Great idea! The graphics and details were really lovely, there's so much stuff to look at and peek at.
After a couple of items it seems I couldn't give the items to people anymore, just drop it in front of them. Otherwise, great idea.
That was a very cool idea. The game was responsible and without bugs. I loved looking at all the little details that you put in both mirrored worlds.
It would be very nice if the people reacted in some way when you gave them items, as it is, it felt a bit pointless.
The other developer and I were talking about a lack of closure towards the end of the game and the interaction but we had a limited amount of time to work on the game, for 15 hours work we're happy with how it turned out.
Nice job. Best way to describe the game would probably be a little unsettling. I really liked the little details in the lake world.
Loving the idea
I never would have expected such an emotional game in Ludum Dare! I'm so impressed that in so little time you managed to create a very creepy and disillusioned atmosphere. The ending, as you said, offered little closure, but I like to think it almost keeps you guessing on what happened to the troubled village after the white flash. Great game!
I love these games, my bias.
Neat game! I liked the details that went into each world, and the graphics were really well done. I sort of wish the mirrored world had more purpose other than to be a reflection. (I only played partway, so I apologize if this is different much later on.) I also wish giving everyone what they requested had more of an impact.
i realy like the reflaction thing.
I liked the concept and the graphics, sadly the gameplay it's way too simple.
Weird little game, but fun to see something different with the reflections of the water. That was nice.
It really makes you think. I like it :)
A unique take on the theme. I like it. The gameplay could use a bit more variety however.
Well it would have been much nicer if the whole thing wen't somewhere, but you've probably thought that yourself.
The only thing I don't really like is that you named the evil/death part russia (at least that's written on the sign). This is way to loaded and I would usually refrain from bringing real world politics into games.
Very innovative!
One of the best ways to use the theme yet!
The reflection idea is cool, and the graphics and music work pretty well with it. The game is a bit short. The message though, I'm not too sure...
Great art, really creepy. Is this a comment on Crimea? What's the deal with that face in the background?
The idea is very interesting, but I am not really sure about the narration. It could use a little introduction and an ending.
Really liked the reflection effect. Quite the contrast between both worlds. Interesting idea.
The End!? That was fast! I was expecting more :) Nice concept for the theme.
Was a nice game to play, what would have been awesome is if there were things you needed beneath the lake so you had to switch to your reflection :)
Wonderful atmosphere, but the ending is a little anticlimactic, as people have commented.
The reflection mechanic is very innovative! Very interesting!