Foon → Ludum Dare Explorer → Users → Kristofer Parsons
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 26 | Minimalism | Pixel-Space | jam | 230 | 3.26 | 2.91 | 2.33 | 3.29 | 3.30 | 2.29 | 3.11 | 36 |
Too pixely!
I liked it, the gameplay is very good.
The controls could've used some improvement, but overall I liked it.
@shotiris, this was a Jam entry.
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I must say, this game was really really fun. The theme is perfect.
I kind of liked the theme of minimalism, for programmers that would mean they wouldn't have to draw good art, or work on heavy gameplay.
As for the game, I like it.
I tried basing it more around a maze game, the enemies are there for fun :). There's not a lot you can do with the minimalism theme.
Some maps were more FPS oriented (Such as Rage), and some maps were more Maze oriented (Such as Creeper). I didn't one any real gameplay, but I wanted the player to progress as he/she went on.
Also, if you are wondering why Creeper has such a strange name, here is the map design I used for it: http://i.imgur.com/LJHdlPX.png (You might have to zoom in).
Interesting....... a bit difficult!
lier lier hair on fire!
Great game.
Addicting. It seems to work fine for me, great job!
I love it! You see, this is the type of game I would like to see in schools, it requires the kids to use strategies to beat levels, and is still fun! 5/5
I really like the whole reflection mechanic. Great work!