the-vall 2015-12-15 03:57
Interesting game physics.
Foon → Ludum Dare Explorer → LD34 → OrbiHop
By tnt
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 77 | ||
| Overall | 282 | 3.56 | ||
| Fun | 339 | 3.38 | ||
| Innovation | 415 | 3.28 | ||
| Mood | 671 | 3.03 | ||
| Theme | 700 | 3.47 | ||
| Audio | 708 | 2.07 | ||
| Graphics | 813 | 2.83 | ||
| Humor | 822 | 1.93 |
Interesting game physics.
Pretty cool game, have to admit I got bored of it after the initial few levels though. Looks nice and plays well, however!
Excellent game! I enjoyed it a lot!
This game is great. Fluid and dynamic orbiting mechanics, lots of levels, effective controls as well as each level being a sort of puzzle. The "shadows" on the planets are also a nice touch. Only thing it could use is some music.
This game is awesome and reminds me a ton of a game I made a few months ago.
http://www.awesomestuff.software/graviton/
Not to advertise, but I think you might like to compare.
Really good game. The first levels are really easy, but they started getting interesting near the end.
I WON!
Great level design. The music and art and pacing were nothing much to speak of, but the level design was wonderful and interesting. The progression was well thought out, and the puzzles allowed for a good mix of reasoning + trying new approaches. Well done!
Interesting non standard use of physics! A classic puzzle game with a lot of options in terms of level design. Granted not my favorite type of game but still well done.
Great orbital mechanics game! I really enjoyed all the twists, and the puzzles graduated in difficulty at a nice pace. Also, I love to see games allow for player-created content from the get-go. Great entry!
Could not open. Running Mac OSX 10.10 and Java 7 update 25.
I really like your game! I love playing with gravity, so this was really great! The gfx look quite nice ;)
Maybe you should consider not using the shift key, so that windows users don't get the sticky keys message when rapidly hitting shift (to precisely adjust power) ;)
The game definitely is one of my favorites! :)
An excellent and mind-bending puzzle game with some incredible physics at play. Got a little tiring after awhile, though, and I think it's due to its slow pace (which could be sped up by making planets spin quicker, the ship fly faster, or simply by adding a 'speed up' button). Love the trajectory path, and zinging around black holes is super fun. Nice work overall!
Couldn't play. Got this exception.
Exception in thread "main" java.lang.NoClassDefFoundError: javafx/embed/swing/JFXPanel
at TnT.ld.ld34.LD34.start(LD34.java:57)
at TnT.ld.ld34.LD34.main(LD34.java:53)
Caused by: java.lang.ClassNotFoundException: javafx.embed.swing.JFXPanel
at java.net.URLClassLoader.findClass(URLClassLoader.java:381)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:331)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
Smooth gameplay, challenging levels, fits the theme well - nothing to complain about! Good work! :)
Yay I win! Game was great! Thanks! I just want to say if you make shift key switch between negative and positive each time you press It could be better. Currently you have to sweep antire range in order to go other direction on power bar. (I hope you will understand i killed english in that sentence probably)
ugh java
Really freakin' fun! Especially when they start moving. Kinda gets annoying sometimes, maybe some of the planets could be spinning a little bit faster?
Felt like science :) That was awesome, thank you !
$ java -version
java version "1.7.0_91"
OpenJDK Runtime Environment (IcedTea 2.6.3) (7u91-2.6.3-0ubuntu0.14.04.1)
OpenJDK 64-Bit Server VM (build 24.91-b01, mixed mode)
$ java -jar OrbiHop.jar
Exception in thread "main" java.lang.NoClassDefFoundError: javafx/embed/swing/JFXPanel
at TnT.ld.ld34.LD34.start(LD34.java:57)
at TnT.ld.ld34.LD34.main(LD34.java:53)
Caused by: java.lang.ClassNotFoundException: javafx.embed.swing.JFXPanel
at java.net.URLClassLoader$1.run(URLClassLoader.java:366)
at java.net.URLClassLoader$1.run(URLClassLoader.java:355)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:354)
at java.lang.ClassLoader.loadClass(ClassLoader.java:425)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:308)
at java.lang.ClassLoader.loadClass(ClassLoader.java:358)
... 2 more
Nice game! I get the feeling that I would have enjoyed it a bit more if I had control of the rotating planets instead of having to wait for it to rotate by itself, but I saw it through to the end ^__^