ragzouken 2012-08-27 09:04
It's be nice if there was an indication of high you had to build. The physics could do with some tweaking - the logs are very bouncy!
Foon → Ludum Dare Explorer → LD24 → Constructilution
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 324 | 2.55 | ||
| Innovation | 375 | 2.84 | ||
| Graphics | 428 | 2.76 | ||
| Humor | 559 | 1.52 | ||
| Coolness | 601 | 47 | ||
| Overall | 604 | 2.52 | ||
| Theme | 613 | 2.24 | ||
| Mood | 650 | 1.88 | ||
| Fun | 670 | 2.04 |
It's be nice if there was an indication of high you had to build. The physics could do with some tweaking - the logs are very bouncy!
Nice idea, although it gets frustrating when you keep placing logs aand nothing happens because you don't know how buildings are detected...
The short little jingle that plays when you start a level is nice, and helps set the mood a little. The graphics look cute, but the 3D models could do with texturing.
Fun until it gets frustrating.
Some instructions would be nice. I found I got past the first couple of levels by dropping loads of twigs and logs. You should push this game further after the competition. Maybe turn down the bouncyness of all objects.
Your instructions lack specificity, and the building detection isn't transparent enough. "Make a building with logs as your main material." Cool, I'll just make two three-log walls with a log over the top. Doesn't work. :(
While I liked the idea of having to build things with materials this way, I wasn't really sure how it was detected and therefore I didn't really know what to build
I really liked the idea and look, but I had a hard time figuring out exactly what I was supposed to be doing. The physics seemed to turn on and off at times as well (a stick would stand straight up, even if I hit it with something else.)
Liked the building but there is a bug where logs were floating randomly in the middle of the screen...
I't ok, you could implement some sort of indication how is building going because as it is now, you just pile up and hope for the best.
Interesting idea. The vague objectives were frustrating. The control scheme was confusing. But the concept is solid.
Were the controls more intuitive and the objective more clearly attainable this could become an interesting game.
Well done. Problems I see in this entry are very similar to problems with my own. Hope to see your entry next time!
Cheers Canyon
Pretty cool game, I liked the sound and the concept. I also enjoyed the free mode, was a good idea. The physics could use a little polish though.