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Square Adventure
Square Adventure
By mental13
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Fun | 274 | 3.16 | | |
| Innovation | 444 | 2.83 | | |
| Mood | 510 | 2.82 | | |
| Overall | 525 | 2.95 | | |
| Graphics | 634 | 2.63 | | |
| Theme | 675 | 2.32 | | |
| Coolness | 1851 | 32 | | |
Comments
That was annoying, but it was that "fun" type of annoying where you just wanted to try again and again. Except in the first level with the lazers, that was just frustrating because if you landed on the platform on one of your points, you would die.
Very Cool although very hard. Not bad for a game made in an even shorter time than most entries. =)
Pretty good! Would be better with sound!
I got a little frustrated at a few points. First off, I didn't realize you could jump to slide up walls. Secondly, I didn't know you could double jump, so getting the red key in the last level was annoying.
But good game!
very fun to play, nice game flow. Its hard, but you dont lose too much if you die, so it doesnt punish you too hard. Liked it a lot, played for 20 minutes :)
The sticking to walls felt a little odd but the control scheme and physics overall seemed really good. If I died it never felt like it was the game's fault, it felt like i was my own lack of dexterity or quickness. Very cool level designs too!
gre
2014-05-04 11:10
The idea is great, graphics are minimalist but quite awesome because it contributes to a nice atmosphere and helps a lot to focus on the game (because it is a plateformer),
I was a bit frustrated by the square rotation motion, why is it rotated counterwise whatever I press left or right? I think it kill a lot the gameplay.
Visuals and Controles are good. I felt kinda lost when i jumped into a hole in the ground without knowing if i will die - some sort of sign would have made me feel more comfortable. Can get a little bit too frustrating but has a big replay value.
Love the jumping mechanic, and the graphics
cirpig29
2014-05-16 15:51
Liked it - especially the idea of the "lonely square". My daughter (10) liked it too.