ragzouken 2013-04-29 17:23
Not bad! I think I had a bug where lots of the ships would die at once, but it worked fine the next time :)
Foon → Ludum Dare Explorer → LD26 → PettalBattle
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 789 | 2.73 | ||
| Theme | 1181 | 2.73 | ||
| Fun | 1238 | 2.00 | ||
| Innovation | 1248 | 2.00 | ||
| Overall | 1320 | 2.07 | ||
| Coolness | 1828 | 22 |
Not bad! I think I had a bug where lots of the ships would die at once, but it worked fine the next time :)
Ragzouken, That bug was the bane of my weekend. The thing I entered probably could have been done by 1pm on saturday. I spent hours fighting,tracking and working around that bug. Thanks for playing.
I love the retro vector-style graphics - reminds me (and this is a good thing) of some pioneering PDP title from the '60s. It's a shame it doesn't play properly!
Sadly, I can't open it because of following error message:
"Error
main.lua:1: Cannot create canvas: Not supported by your OpenGL implementation.
Traceback
[C]: in function 'newCanvas'
main.lua:1: in main chunk
[C]: in function 'require'
[C]: in function 'xpcall'"
Maybe it helps?
(Win XP, 32bit)
Collisions seemed a bit wonky
Nice green graphics. Sad that it's not working like you planed. I noticed the problem with the collision detection too, And the sound effects vanished after a view restarts, but the background track was still playing.