FoonLudum Dare ExplorerUsers → Yorwba

Yorwba

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201326MinimalismSpike Linecompo10452.682.611.983.762.772.221.862.6085

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Yorwba

LD26 — Minimalism

Asteroids War by ferasmi 2013-05-07T14:36:00

Nice mix of Moonlander and Asteroids, but i have several suggestions:
* Be less strict about what is a correct landing. The controls make it hard enough.
* Change the view so that the ship is always pointing into the same direction. This would make it easier to find out how to rotate so that the thrust will push the ship towards a planet.
* Do not place planets out of bounds, it is annoying to get moved to the other side because of its gravity.
* Do not wrap around space, it is senseless to have the players start in different corners when they can just turn around to battle.
* Let the ship respawn on a random planet of the player instead of the void.

Mini Circle Wars by kreddor 2013-05-08T15:02:00

Nice game, although you really should make the cannons aim more intelligently (taking the target's velocity into account) so that they do not miss that often.

RGBCMY by ericlass 2013-04-29T12:19:00

Nice game, just a bit short.

BareBones by zeelyndz 2013-04-29T16:35:00

Dropbox blocks me out.

Platform Jumper by attagcatc 2013-04-29T18:20:00

Awesome, just awesome.

ReTri by jmf 2013-04-29T13:09:00

Well done, though jumping stops working after the level with the triangles moving to the right.

Tana by oldtopman 2013-04-29T12:28:00

The Windows version is broken for me, ntvdm complains about illegal instruction. Also, the .zip is only 1 KiB so probably part of the file is missing.

Left To Right by l3dx 2013-05-14T10:58:00

You should better not mix frame-dependent simulation with frame-independent measurement of time. I got about 200 fps on my machine, and this had me moving so slowly that I barely reached the first block in time.

134 bytes by amodo 2013-05-05T08:54:00

You could even use base256-encoding (plain html) to make it even shorter:
data:text/html;base256,<script>alert(prompt('wht clr r my shs?')!='potato'?'U WINNED':'U LOSED')</script>