Stargazers by Cake&Code 2013-04-30T00:43:00
Gorgeous game! Beautiful music! Funny references! It seems simple but some of the later levels are actually quite hard.
Very well done.
Foon → Ludum Dare Explorer → Users → nhmllr
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | CELL WARS | compo | 10 | |||||||||
| 2013 | 27 | 10 Seconds | KARMA | compo | 136 | 3.58 | 3.61 | 3.61 | 3.59 | 3.17 | 2.65 | 3.27 | 32 | |
| 2013 | 26 | Minimalism | the sunset | compo | 260 | 3.48 | 3.43 | 3.48 | 4.00 | 3.70 | 2.89 | 3.86 | 20 |
Gorgeous game! Beautiful music! Funny references! It seems simple but some of the later levels are actually quite hard.
Very well done.
I love the transitions between the levels! Very neat concept too, painting a Mondrian painting. Nice music, and cool idea for puzzler. This is a very well executed game.
Gotta admit, that was pretty funny
Very nice game! First off, the art/music is very very well done, all very polished. The theme was pretty well implemented. The mechanics are fun and simple. For what it is, this game is great. Maybe I should learn unity. :p
This is pretty good. I'm really liking the concept. My problem was that although I knew what the objective was, I had no idea what I was doing. For example, it said use cursor to movement, but I used the arrow keys instead. Same with the sun part. However, if these bumps were smoothed out, this would've been a really fun game! If you made more levels I would look forward to it. :)
Funny concept. Would've never thought of meat vs. tofu.
you win
Funny stuff.
Nice graphics, it looked like I was playing a cartoon! Music was nice, well polished. The only problem was that it wasn't very hard.
Why is this game so fun
Very nice and simple idea, I would have been hard pressed to think of it
While simple, it works well, reasonably well polished, very ncie
Whoa, this is incredible. I am a little confused by what exactly I'm doing to get the character to drop bombs, attach hooks to areas or drop torches. I also can't find out how to escape the window without closing the game in the process... But generally, it plays really well and the graphics are great. I am thoroughly impressed at how you managed to make this in such a short time period.
Wow this is actually really well polished!
I really liked the story that you had. I managed to get past all the levels up to "October" by sort of blindly connecting the dots but that level stumped me. The geometric color background is gorgeous! Overall, I really liked the game and the usage of connecting dots to symbolize connecting with other people is a nice touch.
oof, I wish you had included some way to speed along the intro text. I can't get past the text either but it seems promising? Don't be so negative though! Making a game in 2 days is hard stuff.
I might just be easily impressed but the graphics are great. It reminds me sort of the Stanley Parable with the sparse office setting. It is very mysterious but I'm not sure what exactly I'm supposed to do? The game doesn't really come with an instructions and it appears there's only two rooms unless I'm really missing something.