ashen 2013-12-16 05:20
Had fun grabbing colors and jumping across gaps. The control feels really intuitive. Nice music and mood. Like the scarf flying behind the player. Bit tricky to quickly change color to match zombies. Well done!
Foon → Ludum Dare Explorer → LD28 → You Only Have One Color
By mactinite
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 52 | ||
| Audio | 48 | 3.73 | ||
| Mood | 150 | 3.28 | ||
| Overall | 212 | 3.20 | ||
| Innovation | 229 | 2.96 | ||
| Fun | 233 | 2.96 | ||
| Graphics | 285 | 3.15 | ||
| Theme | 305 | 2.65 | ||
| Humor | 333 | 2.10 |
Had fun grabbing colors and jumping across gaps. The control feels really intuitive. Nice music and mood. Like the scarf flying behind the player. Bit tricky to quickly change color to match zombies. Well done!
Great music!!!
Great art and music. More levels please!
I feel the control is a bit awkward, esp. the grab color part. But overall it's quite nice platformer. Great music indeed.
Great work with the music and animations, and a fun concept to play with too. The controls were a little awkward, but you get used to them. Nice work!
It has a great feel to the game and was fun playing.
Controls for changing colour were a bit akward, but I had fun playing it. Loved the commentary from the people along the way, and the whole atmosphere of the game.
Great controls. Cool mechanic, the AI started bunching up and it was very difficult to swap colors in time to hit all of them. Great job!
i love it
Nice music, nice graphics. Zombies are very dumb (they're zombies anyway). Good job overall
Short but excellent game. I really liked the music and visuals. The scarf alone adds so much character and charm to the otherwise simple visual design. I like the atmosphere set up by the environment and short bits of dialogue by the NPCs. Attack felt a bit prohibitively short ranged, but not that bad. If you decide to expand on the game, it might be neat if each color had a different attack pattern and each color enemy had different attributes to complement it.
Very cool. Great economy of style, theme, and mood etc. Cool music too. But it's not quite done? The music would cut out part way, and I'd get to the end of the stage and nothing would happen. I thought the controls could be better. I could not remember which color was mapped to which button. The zombies may be a little too fast also. Or maybe have them at different speeds so that they don't bunch up like that. BUT! There's an ineffable quality to the piece, it's very cool.
Instead of fighting, I just lured the zombies into suicide. It was easier than dealing with how they bunched up. Giving each color zombie a unique speed (even if only slightly different from the rest) would have been very helpful. Either that or an increased attack range/speed. Otherwise, it seemed impossible to defeat groups of zombies that had different colors. Apart from that, it was a nice game; I thought the audio was great.
@everyone Thank you very much for taking the time to play the game. I see most of you made it to the end or got there but did not meet the win conditions. However, I assure you there is an ending. This game is very much unfinished and wasn't tested much before the deadline. I see a lot of you talking about the music, if you're interested the artist of the two pieces I used is credited in the credits! check out nosoapradio.us!
The game is interesting! More levels are welcomes!
i really like the idea of the game. it's just a bit hard to understand without watching the tutorial first. graphics look very nice and the control is smooth. congrats!!!
Nice idea about the colors but even if I finish the level I can't move foreward. Nice animations.
I liked the idea, but I was expecting more depth of the color system.
Other than that, great job!