FoonLudum Dare ExplorerLD24 → The SuperBugs

The SuperBugs

By josh-dreamland

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CategoryRankScoreCount
Coolness1100
Fun1893.16
Overall1963.31
Humor2632.40
Graphics3323.04
Mood3752.63
Theme4012.84
Innovation4352.69
Audio4612.14

Comments

josh-dreamland 2012-08-27 14:58

If anyone would like a 32-bit Linux build, let me know and I'll arrange for one. I figure Linux users have mostly 'evolved' by now. ;)

levelbylevel 2012-08-28 12:09

It's satisfying killing stuff with the flame thrower... so many particles :D

xmmmx 2012-08-28 12:13

Really nice game, especially the particle effects. I really like them. The fire looks so simple but yet so great.
I have just one question: Are the bugs supposed to drop very large amounts of blood when you kill them with the flamethrower? Becaused it seemed somehow odd.
But nevertheless, Good work! :)

josh-dreamland 2012-08-28 14:25

The massive amounts of blood is a glitch that I noticed some half hour before the comptetition was over, and it was basically too late to do anything about it. I'm not really sure what's happening, other than that having fifty flames in one spot leads to fifty death scenes due to fifty collisions, but it's odd because the first one should destroy the enemy, preventing further collision events from firing.

It probably wouldn't take all that long to fix, but no, it's definitely a glitch. :P

zatyka 2012-08-30 23:29

That was a lot of fun. A lot of LD games forget that the player thrive on little rewards. Even as simple as a massive particle bloodbath can make all the difference.

I would have enjoyed it even more if there were some more guidance in the game. But overall, very nice for 48 hours.

P.S. Ironically my game is also a platformer with a flamethrower (but the similarities end there). Cheers

nicealexanderas 2012-08-31 00:10

SO fun!!! i played it like 3 times xD good job :D

davedobson 2012-08-31 03:43

The graphics are very sharp here. I found the game a little hard to play - lots of stuff shooting at me from offscreen, and I was apparently unable to shoot back at it effectively until it was onscreen, at which point it was hard to dodge all the bullets. I got the first gun and went around shooting stuff, but I kept dying (tried probably 10-11 lives) before finding anything else interesting. I like what you've described doing with the theme and the base pairs, although it's a little bit behind-the-scenes. Nice art, nice graphics (the lighting/glowing effects are cool, and the particle stuff, even for bullets, is really great). Good work.

mdkess 2012-08-31 03:54

On Ubuntu, you'll need to install libalure-dev via apt-get to make this run. Developer guy, you might want to package this with the zip.

Really cool idea, this plays into the theme very well and in a deeply technical way. Platforming is fun too, although I think that the few is a bit too zoomed in for my tastes. Anyway, I really like the idea of having self adjusting enemies, very nifty. I've got your source in my "to explore" list, I feel like I have a thing or two to learn.

I enjoy the murder rainbows from the flamethrower.

josh-dreamland 2012-08-31 05:39

Thanks for the comments, everyone!

@mdkess
Thanks for the heads up. I thought the ALURE library shipped with Linux. I'd have linked it statically if I knew it would be a dependency. I'm not sure what exactly I would include in the zip, save for libalure.so, but it's my understanding Linux doesn't check the working directory for shared libraries...

38leinad 2012-08-31 06:24

you must have been working until the last minute; no time left to make the character turn right? :-)

cobrajs 2012-08-31 08:57

I really liked this one. The platforming is good, and the weapons all felt pretty nice (but the flamethrower was the best). The particle effects are very cool (leave the blood bath!).

josh-dreamland 2012-08-31 14:20

@Fruitifly Not sure what you mean; the character faces the mouse.

kratorspore 2012-09-01 00:28

You've pulled of a really ambitious, large game here congrats. Theres plenty to see and do. I've always loved the mouse aiming mechanic.

imef 2012-09-01 00:37

It could be super scary as a fps. Imagine the bugs poping right in front of you!

drakfyre 2012-09-01 21:36

I very much enjoyed this game, played it to completion. Great entry!

harusame 2012-09-01 21:41

Fun game but a bit hard to play ^^

Good entry.

murrayl 2012-09-01 21:54

I really enjoyed this. I'm not sure what I was meant to do once I had all three weapons, though - I died before I found an exit.

Very satisfying to use the flamethrower, and to smash glass blocks :)

susanthecat 2012-09-02 16:32

I didn't realize that I had to use the mouse to shoot.

mohammad 2012-09-07 03:03

Liked the gameplay, Graphics, ect.
Couldn't get past the fire. :(

defiantburrito 2012-09-07 04:51

I found 3 weapons and beat the game.

The particle effects and character animation were pretty cool (given the time limit), but the game design could use some work.

- The level was large and confusing, with no real purpose. It just seemed sort of random.
- Combat wasn't too fun (except seeing the crazy particles from the flamethrower). The enemies were too annoying to bother killing, and I mostly just ran past them.
- The complex evolution thing you described seems like a waste, because I totally didn't notice it when I was playing. (Probably because I wasn't killing the enemies.) I bet it was fun to code, but I don't think it worked very well in terms of gameplay.

Still, good work!

pierrec 2012-09-07 10:41

The flame-thrower blood effects are INSANE!
This is not my kind of game but I finished it anyway, I suppose it means it is quite good! Like defiantburrito said, I didn't even tried to kill the enemies, maybe that's a problem

josh-dreamland 2012-09-07 14:44

Hm. It is possible that they randomly evolve a really good strain right up front; I get very mixed reviews about how easy the enemies are. I suppose that if there is ever a next time I attempt to use a genetic algorithm in the game, I will have to put less weight on attack codes in the RNG. :P

Anyway, I'm glad you both beat it; sorry to hear that you did not, mohammad.

sestren 2012-09-07 15:23

A lot of fun to play, even if the evolution aspect isn't very noticeable. The fire and ice weapons worked as expected, and it was very pleasing to see that even the platforms would "heat up" and change color if you applied some fire to them.

pythong 2012-09-07 17:09

too many particles are also not good. i died, and the particles made the game suuuuuuuuuuuper slow

pinkmonkeyhead 2012-09-07 20:50

Great game! The graphics, hand pointing to cursor, particles, flamethrower are superb :)

kibertoad 2012-09-07 22:44

Pretty solid platformer.

entrusc 2012-09-08 18:52

really nice game. Especially the flame thrower is great altough I think there are a little bit too many blood paricles sometimes ;) At least my state of the art machine is laggig a bit if I kill more than three bugs with the flame thrower ...

goffmog 2012-09-09 20:12

A great deal of fun. Satisfying to play and destroy things :)

cakencode 2012-09-09 21:31

Reading about the enemy evolution makes them sound pretty cool! During the game however, I totally didn't notice. Maybe I just didn't kill the same enemy often enough?

In any case, it was still a fun game to play though the sound effects got more and more annoying until I eventually just muted the game xD

infernet89 2012-09-10 11:08

Nice game, too bad you can't see the evolution you implemented by just playing it.

cyboot 2012-09-10 20:38

nice game. Good gameplay, nice graphics and effects, and fun to play.

Good job!