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Agent C00k13
Agent C00k13
By noorstudios
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Humor | 380 | 3.15 | | |
| Theme | 532 | 3.33 | | |
| Graphics | 624 | 3.07 | | |
| Fun | 724 | 2.75 | | |
| Mood | 773 | 2.69 | | |
| Overall | 860 | 2.79 | | |
| Innovation | 911 | 2.32 | | |
| Coolness | 1305 | 49 | | |
Comments
Just so you know, the windows download link is broken, it needs a capital A http://www.noorstudios.com/AgentC00k13/agentC00k13Win.zip
Game's great. Nice simple mechanics and Agent Cook13 is a funny looking character with a silly but adorable walk. Some of the collision needs to be smoothed out, but other than that, it's fun.
Thanks for the heads up and the kind comments =) The link should work now.
I couldn't get the web version to work for some reason
2kah
2015-04-22 22:08
I completed the first level then instantly died and I think it crashed. Other than the small bugs it was good fun, and the walking animation is hilarious!
This was fun! The cookie monster animation was funny!
The game is pretty nice, and I really like the cookie monster model! Some times the collision detection doesn't work that great, like with the disc on level 1. Either than that, the entry is pretty good. I might of made the character move a little faster, but that's just my opinion. Also, I liked the story! :) Cool idea, and good job!
Hi, sorry... Never mind. I played the game again, and the character movement is fine, it's just the yellow pieces moved kind of slow, which made me think the character moved slow, but it didn't... Sorry, just ignore what I said above.
I thought it was going to be a game about AG Cook, but cookie monster will do! Charming visuals and audio and adorable story line. However, the platforming needs work on and the laser sometimes shoot me when he's not looking at me. Also, I accidentally fell off in the second level and then the game just froze at Game Over. Besides some gameplay issues, it's pretty well delicious cookie.
Thanks to all of you for the comments =) I know about the game over crash, but still trying to figure out what causes it. And for sure there are more than a couple of issues with colliders and speed settings and such (had about 5 minutes left for testing lol). I believe (but not sure) the standalone is more stable than the web version. Will see if I can smooth things out in a later version while keeping this one on the site for accountability.
horsed
2015-04-25 10:19
How doesn't want to be Cookie Monster? Funny, nice looking game. The only thing to complain about is the Cookie Monster's idle animation, which looks like he's running on the spot. Good job!
lexgear
2015-04-26 00:29
Couldn't get the web version to work :(
Horsed: Thanks! And yes, had some last minute export issues from Maya so only managed to get the run animation in the game on time, so thats why the idle looks weird. Might add the others (idle, jump, climb, throw, pick-up) in a post-jam version once i manage to sort out the export issues.
Luke Molnar: Thanks for telling me, I don't know what happened to it, but will try to fix it.
hmm.. web version works when I try it, but takes a bit of time to load.. which browser are you using?
jajo
2015-04-26 18:25
Brilliant, funny, enjoyable. Nice graphics, rather addictive, good level design.
elpaulo
2015-04-26 18:38
Lot of work here. I liked the music, the level design.
ndebruyn
2015-04-29 06:33
The game looks good but there are a lot of things out of order. For me the following bugged me:
1. The player character infinite walk animation. It should stop when not moving.
2. The gravity feels to low.
3. Some jump animation would have been cool.
Other thank that, well done.
I like the happy cookie monster dance. Enemies should be a little more forgiving - it's too easy to miss a cookie and have no hope of making it through.
careless
2015-04-30 00:05
Nice soft objects, a funny cookie monster and cool music. I like how the cookies stack up when you throw them.
Killed all the enemies but the Cake killed me? Or was that the end.
Nice entry
Thanks again everybody =)
ndebruyn: You are absolutely right, the other animations never made it from Maya due to some exportation issues I didn't have time to figure out.
Good idea but needs a lot of work, there is no idle animation and I think is kinda weird to jump with the up key.