dobrila 2021-04-28 08:55
i've had fun playing this. i think its awesome that you did it in your engine and the graphics made me a little bit nostalgic :'D the mechanics are simple and the puzzles are fun to play
Foon → Ludum Dare Explorer → LD48 → Bouldaouf dash
By shubart
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1399 | 3.23 | 36 | |
| Fun | 1278 | 3.10 | 36 | |
| Innovation | 1499 | 2.76 | 36 | |
| Theme | 1796 | 2.60 | 36 | |
| Graphics | 1641 | 2.75 | 35 | |
| Audio | 1 | |||
| Humor | 854 | 2.73 | 36 | |
| Mood | 1604 | 2.83 | 36 |
i've had fun playing this. i think its awesome that you did it in your engine and the graphics made me a little bit nostalgic :'D the mechanics are simple and the puzzles are fun to play
Brilliant Puzzle game, absolutely loved it. :smiling_imp:
- Great level design, slowly introducing new strategies, enemies and mechanics - Well-balanced difficulty curve - Cool, nostalgic aesthetics and sound effects
My only constructive feedback is that the left/right control feels a bit clunky at times.
Anyways, thanks for making this, I had a ton of fun playing it. Also, huge achievement to do this from scratch in c++ in just 72 hours.
Great entry! Your puzzle mechanics are good and the level add new rules one by one. The "skill" based levels are a bit less fun for me, like when you need to drop a boulder at the correct time to kill a bat. Last level I tried was the first with two bats, I could about figure out that I needed to do, but I didn't have much life less and didn't want to restart all the level for a third time. Anyway, great work!
The music and graphics remined me of an 80's arcade style game. I liked the different puzzles that you added, they showed off the new game mechanics in an easy to understand way for the player. I didn't understand what control did at first, but I got the hang of it more as I player. Well done!
Interesting idea
reminded me a bit of the old-school 90s era puzzle games. was pretty tricky to get the timing right of dropping stones on some of the enemies, but not too bad.
Hey, a Boulderdash clone! Pretty neat, and props for writing your own engine, even if it's not really all that in-theme.
Interesting jumping mechanics.
Neat game, nice clean graphics and audio, gameplay clear. Good work!
Things were easy to see and understand, nice
Cool.
I loved it. It reminds me a old game with gem on PC, but i can't remember the name. Congrats !!
Great idea to restart the level. it's like the demon concentrate himself
Def felt like early 90's puzzle game and was very nice!
Good job ! Everything fits together and the puzzles are well designed although sometimes a bit hard due to how the players moves.
When I try to run the game, it's being blocked by my anti-virus software. I'm sure it's not actual malware, but I wanted to give you a heads-up anyway. This is also the reason why I sadly couldn't play.
@sigill I am so sorry for you. You are missing the best game of this Jam ! You may still set 5 stars in the different categories ;) Did you try to add an exception directory in the anti-virus settings ? (you may put several Ludum projects inside)
I liked the original game. I wonder what would be the extra levels if you hadn't that bug. There are a few non-tutorial levels and the existing ones are more about killing enemies than removing dirt and letting rocks fall in the right order.
You are one of the few developers who just use some libraries instead of a full-blown engine. That's cool.