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Chemical Rakoon
Chemical Rakoon
By z0rg, andy-link, shenoit, nougato and KatanaJellyfish
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 314 | 3.82 | 28 | |
| Fun | 278 | 3.78 | 28 | |
| Innovation | 257 | 3.74 | 27 | |
| Theme | 1045 | 2.78 | 27 | |
| Graphics | 304 | 4.05 | 28 | |
| Humor | 223 | 3.64 | 27 | |
| Mood | 197 | 3.98 | 28 | |
Comments
alpie
2023-10-03 10:19
I never knew I wanted some trippy racoon in my life But I did
A bit more defined visual style would help I imagine.
Awesome game, the controls for flying racoon are fun 4 distinct character types is great for variaty of situations you can throw at them
tayteus
2023-10-04 10:32
I loved this game! Geat atmosphere, really. Severall gameplays in one jam, this is a challenge. And the art is so good. Well done!
miles-w
2023-10-04 18:07
We also made a raccoon game! This was a cool vibe! I love the moody visuals and soundtrack combined with the very goofy sound effects.
Ok... I love the artwork and the aesthetics , it all comes nicely together. I'm a big fan of high atmosphere games and you've really pulled it off !
The artwork is so cool , the Walterkoon (I named him) is cute. The gameplay is interesting with small features that gives the game it's own thing. Great job loving the atmosphere <3
xaneos
2023-10-04 20:48
The concept of the 4 deplacement system is interesting, but i don't get where is the limited space, but the graphic is pretty cool, and the level also except the last are interesting.
dat198
2023-10-05 07:23
Really love this game. The gameplay is interesting. The artwork is amazing and really set the mood. I don't know why but I find racoon to be hilarious. I had a lot of fun playing this game.
steamhat
2023-10-05 07:27
Had a lot of fun with the flapping and a nice collection of content, good job! I suspect that not enough drugs have been done to push this to the next level ;)
I really like your submission, especially the wings part, it's way too great. The artsyle is really good too ! Great job !
nusan
2023-10-05 13:31
What a trip of a game! I like the mood and the visuals. I couldn't finish it because I was stuck in the blue room after getting the wings, I started again from start but same thing, I don't know what I'm doing wrong. There is a few z-ordering visual bugs that are a bit distracting, but overall I like the very moody visuals
Very cool. I liked the paper-cutout aesthetics and the different feel of each area. You really did a lot in this limited time - with each area feeling like a playground for a specific mutation of our raccoon. The controls worked well, and the world was interesting to explore.
My only complaint is that the ending felt too abrupt. I found my goal and puff, hard cut to credits. Could use some outro - even a sentence or two written on this last screen (I know there is not exactly a lot of time for fancy outros during a jam :wink:).
rigdern
2023-10-12 19:52
I liked the mood, the music, the graphics! The anglerfish were scary!
It was neat how the controls for the flying suit reused the arrow keys. This made the controls easy to discover.
It was fun how the last level required switching between the different suits. It was an especially interesting challenge having to switch to the pass-through suit underwater -- I had to try to navigate through the pipe while the game's physics were dragging me towards the surface.
In the flying level, I was confused why I wasn't able to go through the portal. I tried to enter it briefly and then gave up, moved on, and quickly found a second portal. Upon reflection, I'm thinking the first portal I found was the one through which I initially entered the level.
Well this was a ~~*trip.. (shoot, someone said that already)..*~~ uproarious stumble lol.
You went for a pretty big scope but managed to pull it together quite well considering the time you had. The controls were a little clunky, but that kind of just added to the game's feel. I enjoyed the flying a lot once I figured it out.
When I went to play I skipped all text but the controls, only coming back to read the rest when I had finished the game, and comparing the Matrix-reminiscent theories in my head with what you wrote I think the game is more fun without the backstory :P
Overall this is a solid, well-rounded entry. Nice work!
I liked that all the abilities had their own unique uses. Figuring out how/when to use each ability was really fun. The psychedelic/cutout art style fits really well with the mood of a whimsical-yet-eerie racoon game. Would have loved to see more levels, but you already accomplished a lot in 72 hours.
Oh yeah :sunglasses:
kokil
2023-10-13 05:43
Nice game! I really love the art style, it was so cool! The music is also excellent, it greatly enhances the atmosphere while I'm playing.
A well-made platformer with different movement mechanics.
Love your game's aesthetic, nice job team :thumbsup:
What a cute racoon. I love it. Nicely done with the different obstacles and different trippy racoons with their own movement style. The swimming was a bit too trippy with the background, but that just might be intentional. Kudos!
adhesion
2023-10-13 23:34
Nice - fun platformer! Not really feeling the theme so much but the concept of getting new movement powers is solid, and I enjoyed the unique flying controls too. Great music as well. Level design felt a bit ambiguous or undirected at times, some of the levels felt like I was wandering around and stumbled onto the exit, then I got stuck on the level with the changing pipes. Still a pretty fun experience, nice work!
egormnc
2023-10-14 14:44
The game is interesting, it was quite nice to play it, keep working on it and everything will be cool