(Follow the) Line by Chman 2013-04-30T16:05:00
Excellent. I finished number 22 (21.150) :p
Foon → Ludum Dare Explorer → Users → jhice
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Pink Morning (a waterdrop's journey) | jam | 534 | 3.18 | 2.64 | 2.82 | 4.06 | 3.33 | 3.03 | 3.16 | 52 |
Excellent. I finished number 22 (21.150) :p
Could you add the arrow keys or AZERTY keyboard config ? :p For us the poor french guys...
Amazing :O original :D terrifying :F and immersive ^^ Well done
Nice remake of Shootmania :) Correct gameplay !
4 stars for innovation and theme ;) Request for score not appeared when "ball" went out of the screen ?
Nice graphics. Audio works well :)
Can't play it because no gamepads. Upvoted theme and graphics because I think it deserves it! Well done.
Nicely done and original. A bit stressing and confusing sometimes (going to wrong row or seeing exactly what is going on).
A good entry :)
Thanks! +1 for the mobile.
Concerning the difficulty, yes, there is a time to get the orb nuder control (especially when small).
Actually I can play between 10s and 1 minute (max score 63 while testing the game), so yes the difficulty level is from normal to hard ;)
Thanks everybody :)
@SushiDestroy : I have Osmos on iPhone and yes, while making the game I thought often to Osmos, the ressemblance was not intended at the start of the project :)
Kind of "what if the drops get bigger when then touch" and so on.
Thanks @NuSan and @Gemberkoeje. Perhaps I'll do a post LD version with all the comments here. I'll let you know.
@Gemberkoeje I send you a private message message for debug help.
A bit slow to quickly have a glimpse of the whole game. I like the russian theme ;)
Game very consistent at all levels and fit well in the theme and in the timing of LD! Nice moment of poetry :)
+1 for the audio and graphics NES style ;) Level 1 ok, level 2 dont understand why died at the bottom. Overall realisation is consistent.
A classic game, relatively well polished. Went to the level 42 too =)
I liked the firepunch. For the rest, I'm much more skeptic although the overall game is consistent ;)
The theme IMHO is not respected, the controls need to be refined and the innovation is not there (apart the firepunch).
As you said your goal was to finish a game from start to end so, from this point of view, you succeed :)
WTF I dont understand the game :) I had a first explosion but cant go further, I click everywhere trying combinations, but nothing. Will get back to it...
Okay :) Very hard but the retro style is great! Best rating until now from me.
Dont know if there's a bug or high difficulty or whatever but cant manage to destroy more than a square of herb :) Got sounds etc but city is growing very fast.
Nice graphics, concept and realisation ;)
@Krunoslav : ok I get it with upgrading levels ;)
Compared to other entries that is not so bad :) Don't underestimate your work ! The game is not really fun to play but you succeed to do something working with graphics, enemies, interaction, so it's a good start!
As others said, carry on :)
Very repetitive game but funny graphics and nice ambiance (parallax scrolls are great ;))
Nice concept, music and colors.
The game is perhaps to easy or lack of different game mechanics (time get shorter, color patterns to follow or complete, etc.). Good base game that has room to grow :)
Cant get the point :) Hard to get a hand on it.
Great idea. Nice realisation :) In fact I've got 3 ideas for the LD and the one of keeping the same board with changing was one of theme! You made it well! And give me the wish to explore this mechanic!
I rated enough high for all except for the theme (although the screen is static there is more than one screen).
Very challenging (at level 4 or 5 with the skeletons and the guy shooting bullets).
Very well made :)
Well made game. Voted 4 for theme, graphics, audio and humour.
Good base concept and I manage to kill the hero :p To be continued...
Wink to IK/IK+ :) ? Graphics and audio are cool, controls are a bit "hard" but perhaps becoz it is karate (kung-fu is more flexible ;))
Like @davesoft, cant move with the arrows. Not rating yet so :)
@Gemberkoekje : sent you a message on Twitter because dont know where to send it!
A bit psychotic but it works :)
Nice game that fits the two themes correctly :)
What I like:
- music, synchro
- design (could be improved but falling speakers and lasers are great!)
What I think is missing to have a better gameplay quickly:
- better ship movement (with slighter moves and a bit of inertia)
- as you said, the balance of the game: perhaps less enemies and less bonus at a time, different enemies speeds
- and cherry on the cake a better GUI to clarify the ship status :)
Theme : 4/5
Overall note: 3/5 (to let room for improvements ;)
Well done for making it in two days :) I could play vs 2 to 4 players. It stays fun at this point !