Foon → Ludum Dare Explorer → Users → Benlitz
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Formula Wroom | compo | 278 | 3.50 | 3.73 | 3.68 | 4.00 | 3.23 | 2.90 | 2.67 | 3.00 | 44 | |
| 2015 | 33 | You are the Monster | Evil Ghost chasing | compo | 472 | 3.12 | 3.63 | 3.63 | 3.88 | 2.56 | 2.67 | 2.80 | 3.00 | 30 |
Pretty graph and interesting gameplay. Attacking humans seems to randomly work. Nice game anyway!
Pretty fun game, nice graphics and humor
Very nice and fun to play!
Nice game!
Actually I tried to put a speed gauge, but it turns out to be quite boring... your eyes focusing on the gauge only and not on the track, to stay below the threshold while jumping from time to time.
In reality these toys didn't have a speedometer (at least my friend's one didn't) so you had to guess the speed limit that makes you derail.
To answer Tim about how it works, there is actual physics calculation because I wanted to add different kind of turns (more or less sharp) but didn't have time. But basically it's just like a speed limit that applies in curves. It is somewhere around 15.5 (arbitrary), while the AI of each car tries to maintain a constant speed, of 10 for the slowest up to 13.5 for the gold car. Note that it's OK to drive over 15.5 as long as you slow down to that limit before entering a turn. I didn't make the other cars go too fast (over the limit) because I didn't have time to make them smart enough to decelerate before a turn.
The only thing I really would like to have added is that opponent cars could jump to switch lanes, just like you. Now it's too easy, once you reach the gold car, you just need to "drive safe" till the end because it will remain stuck behind you.
Good work! It is a bit difficult to catch bees, sometimes I don't understand why I missed them. I hope you will finish the game :)