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Insane Techniques

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Comments

syawqy 2013-12-16 06:37

great idea to take with the theme
I played a bit, and it feel like you need to grind a lot to reach the next level
is the progress saved when I closed the browser?
because, maybe I will comeback to continue

zorfmorf 2013-12-16 10:19

The control layout is a bit confusing, maybe use buttons the next time?
Quite content heavy compared to most entries!

triforcespark 2013-12-17 03:01

Has a potential to be fun, but the walls of text seem to confuse me. Try to focus on simplicity while keepinggood gameplay content.

bcadren 2013-12-17 13:27

I liked the concept a lot...even though it kind of felt like you were high on the theme a little bit and used it a bit too much haha. You only get one of...about every damn thing in the game. It created an interesting feel for a simple RPG though; good show. 4/5.

zerot 2013-12-17 17:29

It is an interesting idea, but the menu animations were too slow making it feel really slow when moving between screens.
Also having the interface using only keys made it not that pleasant to use. Mouse interaction would have been better imo

nusan 2013-12-19 22:36

Impressive complexity, and risky choice to make in 48h, but i like the result, tutorial seem boring at first, but in fact they are realy well made and explain well. The game itself is maybe a bit too hard, i died at the second mob of the tower ^^

jezzamon 2014-01-06 23:20

Maybe this is just me and my inexperience with RPGs but I feel like this game would do better with more graphics, and a more understandable user interface.

I also felt the game was a little too hard, but maybe I didn't understand it