FoonLudum Dare ExplorerLD31 → Space Docking Sim 2014

Space Docking Sim 2014

By ym

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CategoryRankScoreCount
Coolness357
Innovation1063.92
Graphics1163.92
Mood1453.48
Overall3313.42
Theme5423.61
Fun5593.08
Humor6772.33

Comments

xenolupus 2014-12-08 04:07

It definitely does what it's supposed to, but it's very frustrating.

muffinhat 2014-12-08 04:26

Technically not on ONE screen, but neat idea nonetheless!

somfunambulist 2014-12-08 04:28

Exceedingly touchy, but I'm extremely impressed! Thanks for allowing me to spin out of control after I gave up.

tasteslikefuture 2014-12-08 05:58

Pretty fun, and amazingly frustrating lol. Good job!

ian-morrison 2014-12-08 06:03

Very frustrating and the camera out the top of the spaceship is really disorienting, but I fully expect that's by design. An interesting depiction of a docking procedure nonetheless!

uvwar 2014-12-08 06:10

oh man I can't couple with anything beyond the first baby mode (maybe I'm not aligned right? I don't know). Very cool though, makes me wish I had a flightstick or something! Maybe a dual joystick contoller like a 360 gamepad might be interesting to try.

ym 2014-12-08 06:13

Thanks for playing guys. I'm sorry to say, none of you will be progressing to astronaut school this year, maybe next year?

Axial alignment is the key, if you're in the right position, but the ring is rotated a few degrees it wont lock.

aevek 2014-12-08 06:16

A lot of fun. I would have like a little sound of your ships engines firing to give a little feedback. Also, it was really hard to judge which way I was drifting, which made "Interstellar" mode (even more) difficult. As a hardened KSP veteran I toughed it out, very satisfying. Also the orientation of the docking camera really confused me for some reason. I would also like to be more free to look around, since I got in a situation where I couldn't see the station because it was right between the two views so I kind of tapped spacebar to keep my eye on the station. Not ideal. But a lot of fun, a really good simulator. Really let me try out that insane maneuver from the movie, which I've been craving for a while now.

tppr2046 2014-12-08 06:24

Great simulation!!

gokuhd 2014-12-08 07:10

I'm a bit frustrated haha but the simulation is awesome, also the look and feel of the game, well done!

designernap 2014-12-08 10:39

really nice and twitchy controls, I appreciate that :) tough to master and could benefit from a graphic showing the controls. But I really enjoyed it! Good work!

mrexcessive 2014-12-08 17:07

Hi there. Really pretty hard game, second difficulty very tough I found. Not got the right stuff I guess... kudos to Bacon ;) Shame no sound, but I suppose that makes sense in space. Nice cockpit look and feel. Be nice to see an Oculus version of this... would suit it well if you could suss a control scheme or a way to align hands on kbd.

psychomonster 2014-12-08 21:35

Wahhhhh i'll never be successful :D Nice Gameplay. Nice Art... Love it ^^ Soooo frustrating good ;)

jupitron 2014-12-09 02:04

Amazing but really complex experience, ill try to beat it.

igoramendola 2014-12-09 08:59

Definitely, I won't be progressing to astronaut school this year. At least, I managed to connect in Baby mode hehehe
It's a nice concept and well executed.

nusan 2014-12-10 13:05

I love the concept but im realy bad at it. Maybe some HUD with alignment or a relative velocity display could make it easyer. I find realy weird that IJ and KL keys are not aligned with horizontal and vertical axis of the screen. Keep up the good work !

ltyrosine 2014-12-12 01:06

I liked it a lot. First, I'm a fan of space simulator games and this one hits it hard. Second I'm also a fan of games that wanders outside the safe box of "sure formula" gameplay that 90% of people use. So wonderful idea, good execution. Some sound would upgrade this entry to another level as well as some polish in user interface. Good job!

novodantis 2014-12-12 13:27

Love the concept and the challenge of it, but I feel the difficulty is more in the control than the gameplay. The docking ring appeared to be on the upper side of the ship, but the view seemed to be rotated 90 degrees which made it a lot harder somewhat arbitrarily. Despite the frustrations, its a cool concept. Love the Interstellar difficulty.

nesis 2014-12-14 16:11

Just (finally) played your game, and loved the compo version of it. It shows some good iteration during the jam!

crawler-studios 2014-12-14 20:36

Pretty cool, nice job!

ym 2014-12-14 23:40

Thanks for all the continued comments guys :) I'm glad you're liking it.

donovanwu 2014-12-18 06:13

I have tried to make a spacecraft docking simulation, too, but it was much simpler, and it was in 2D with simply scaling the sprite. Yours is much better than the one I made, and it looks more professional and realistic. Nice work!

mintarcade 2014-12-23 23:30

Really hard, but interesting.

01rafael 2014-12-29 05:57

Awesome work! Harder than expected, but anyway this is great to controll the spaceship

panda 2014-12-29 06:08

Awesome! I love it. The only problem is that when I press "R", I completely crashes my whole computer.