FoonLudum Dare ExplorerLD40 → Phobos

Phobos

By Jeppe, yokimbo, psygnosis, Cudl, NicoNi and SadEmoArtist

View on ldjam.com

CategoryRankScoreCount
Overall8343.1532
Fun7953.0433
Innovation9282.7530
Theme8043.1132
Graphics6893.2933
Audio5033.0329
Mood8842.8529

Comments

bastienre4 2017-12-04 21:45

Nice little game, very nice looking.

rob-white 2017-12-04 21:45

I liked this game a lot. The retro style (not just visually but also via the audio). The game feel was great (not too much screen shake). It can get quite hectic when you're gaining all of those lives; which fits the theme well.

gamepopper 2017-12-05 19:38

Best I could get was 8. I like the idea although I wish those damn bird things weren't irritating.

yokimbo 2017-12-05 21:27

8 seems to be quite common as a top score :D Thanks for playing everyone!

eric-florio 2017-12-06 02:05

It becames almost impossible at 8 hahaha

Great game!

pixel-maniacs 2017-12-06 09:28

Nice looking, i really like the graphics style.

eva-abollivier 2017-12-06 09:28

Love the art style and the color palette you chose.

emery 2017-12-06 10:24

Your game Phobos is a really cool idea and really puts the theme of “The more you have, the worse it is”, into a really cool game. I enjoyed the game a lot and the steep increase of difficulty adds a lot of fun challenge.

Pros: - The introduction scene is absolutely amazing and I tended to just watch the generation of the different lines instead of playing the game :) - The style of the game was really nice and reminded me of 1 of that old retro games. - The having to choose which side to jump to

Cons: - There is no tutorial so it took me a while to really understand what to do

Overall this was a really nice game and you should be proud of what you achieved. :)

nusan 2017-12-06 12:50

Nice game, I liked the visual and the simple idea of switching side to get the bonus. The difficulty seems to scale with how many stars you get, but I didn't really understood that until a few minutes. If you just play casually, it quickly becomes a bit boring and infinite, as the difficult will stay low. So I think making the difficulty raise with time would have helped making it more fun, forcing you to take the items to get more damages, and thus increasing the difficulty. But it was fun anyway, keep up the good work!

zhangzhibin 2017-12-06 14:04

Love the graphics. I have to admit that I got bored very quickly at first just as somebody said. I guess it is just not my type. I could not figure out the goal of the game without reading the instruction just as what I usually do.

yokimbo 2017-12-06 14:39

Thank you for your feedback everybody!

shito 2017-12-06 23:38

Simple but nice idea which fits to the theme. Kept trying to get more than 8. But things just escalated too quickly. ^^ I like the art style and atmosphere. Felt like I was playing some old arcade game. Would have loved a little bit more variation in the music though.

noble-robot 2017-12-10 10:47

Great graphics! Cool concept, and I like that it's a pseudo-platfomer where you just toggle from platform to platform. At a certain point the action kinda plateaued, but it never got dull. I would love to see this expanded for a future release.

shuzo-iwasaki 2017-12-10 16:11

I enjoyed this game. It was better if there was a clear purpose or a clear game end.

ava-skoog 2017-12-18 09:11

Pico-8 is cool stuff but for some reason I've never actually played a Pico-8 game before this one!

After holding out for a while and eventually dying I came back here and saw the GIF and I do wonder what the heck is going on in it. I never managed to get that kind of powerup. :( Would've been neat since the regular shooting was a little unprecise and sometimes there just was no way to save myself from an incoming obstacle.

I don't entirely get the connection to the theme but I'm guessing, based on the GIF, that that's simply because I just wasn't good enough to "have more" as it were. 😛 I'm rather lousy at these. But great job!